-- message for players rules = function() Trigger.AfterDelay(DateTime.Seconds(3), function() Media.DisplayMessage ("WARNING: This map has Toxic Rules for production", "Mission", HSLColor.Red) Trigger.AfterDelay(DateTime.Seconds(8), function() Media.DisplayMessage ("More Production Buildings = Faster Production Speed", "Mission", HSLColor.Red) end) end) end -- load world WorldLoaded = function () player = Player.GetPlayer("Multi0") rules() end Tick = function () end