tc04:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

tc04.husk:
	Defaults: tc04
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc05:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

tc05.husk:
	Defaults: tc05
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc03:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

tc03.husk:
	Defaults: tc03
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc02:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

tc02.husk:
	Defaults: tc02
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc01:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	idle:

tc01.husk:
	Defaults: tc01
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t17:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t17.husk:
	Defaults: t17
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t16:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t16.husk:
	Defaults: t16
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t15:
	Defaults: t15
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t15.husk:
	Defaults: t15
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t14:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t14.husk:
	Defaults: t14
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t13:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t13.husk:
	Defaults: t13
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t12:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t12.husk:
	Defaults: t12
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t11:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t11.husk:
	Defaults: t11
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t10:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t10.husk:
	Defaults: t10
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t08:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	idle:

t08.husk:
	Defaults: t08
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t07:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t07.husk:
	Defaults: t07
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t06:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t06.husk:
	Defaults: t06
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t05:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t05.husk:
	Defaults: t05
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t03:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t03.husk:
	Defaults: t03
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t02:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t02.husk:
	Defaults: t02
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t01:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:

t01d:
	idle:
		Start: 0

t01.husk:
	Defaults: t01
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

ice01:
	idle: ice01.sno
		Length: *
		AddExtension: false

ice02:
	idle: ice02.sno
		Length: *
		AddExtension: false

ice03:
	idle: ice03.sno
		Length: *
		AddExtension: false

ice04:
	idle: ice04.sno
		Length: *
		AddExtension: false

ice05:
	idle: ice05.sno
		Length: *
		AddExtension: false

v01:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v02:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v03:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v04:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 2
	active:
		Start: 1
	damaged-active:
		Start: 3

v05:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 2

v06:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v07:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 2

v08:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v09:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v10:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v11:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v12:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v13:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
	damaged-idle:
		Start: 1

v14:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		ZOffset: -512
	damaged-idle:
		Start: 1
		ZOffset: -512

v15:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		ZOffset: -512
	damaged-idle:
		Start: 1
		ZOffset: -512

v16:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		ZOffset: -512
	damaged-idle:
		Start: 1
		ZOffset: -512

v17:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		ZOffset: -512
	damaged-idle:
		Start: 1
		ZOffset: -512

v18:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	idle:
		ZOffset: -512
	damaged-idle:
		Start: 1
		ZOffset: -512

rice:
	Defaults:
		AddExtension: false
	idle: rice.tem
		ZOffset: -512
	damaged-idle: rice.tem
		Start: 1
		ZOffset: -512

v19:
	idle:
		Length: 14

v19.husk:
	idle: v19
		Start: 28
	fire-start: flmspt
		Length: *
		Offset: 7,-15
		ZOffset: 1
	fire-loop: flmspt
		Start: 50
		Length: *
		Offset: 7,-15
		ZOffset: 1

utilpol1:
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 1

utilpol2:
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 1

ammobox1:
	idle:

ammobox2:
	idle:

ammobox3:
	idle:

tanktrap1:
	idle:

tanktrap2:
	idle:

rushouse:
	idle:
	damaged-idle:
		Start: 1

asianhut:
	idle:
	damaged-idle:
		Start: 1

barb:
	idle:
		Length: 16
	damaged-idle:
		Start: 16
		Length: 16

wood:
	idle:
		Length: 16
	damaged-idle:
		Start: 16
		Length: 16

barl:
	idle:

brl3:
	idle:

# Interior Terrain
boxes01:
	idle: boxes01.int
		AddExtension: false

boxes02:
	idle: boxes02.int
		AddExtension: false

boxes03:
	idle: boxes03.int
		AddExtension: false

boxes04:
	idle: boxes04.int
		AddExtension: false

boxes05:
	idle: boxes05.int
		AddExtension: false

boxes06:
	idle: boxes06.int
		AddExtension: false

boxes07:
	idle: boxes07.int
		AddExtension: false

boxes08:
	idle: boxes08.int
		AddExtension: false

boxes09:
	idle: boxes09.int
		AddExtension: false

# Desert Terrain Expansion
rock1:
	idle: rock1.des
		AddExtension: false

rock2:
	idle: rock2.des
		AddExtension: false

rock3:
	idle: rock3.des
		AddExtension: false

rock4:
	idle: rock4.des
		AddExtension: false

rock5:
	idle: rock5.des
		AddExtension: false

rock6:
	idle: rock6.des
		AddExtension: false

rock7:
	idle: rock7.des
		AddExtension: false

t04:
	Defaults:
		AddExtension: false
	idle: t04.des

t04.husk:
	Defaults: t04.des
		AddExtension: false
	idle:
		Start: 1
	dead: t04.des
		Start: 2
		Length: 8
		Tick: 80

t09:
	Defaults:
		AddExtension: false
	idle: t09.des

t09.husk:
	Defaults: t09
		AddExtension: false
	idle: t09.des
		Start: 1
	dead: t09.des
		Start: 2
		Length: 8
		Tick: 80

v20:
	Defaults:
		AddExtension: false
	idle: v20.des
		Length: 3
		Tick: 120
	damaged-idle: v20.des
		Start: 3
		Length: 3
		Tick: 120

v21:
	Defaults:
		AddExtension: false
	idle: v21.des
		Length: 3
		Tick: 120
	damaged-idle: v21.des
		Start: 3
		Length: 3
		Tick: 120

v22:
	Defaults:
		AddExtension: false
	idle: v22.des
		Length: 3
		Tick: 120
	damaged-idle: v22.des
		Start: 3
		Length: 3
		Tick: 120

v23:
	Defaults:
		AddExtension: false
	idle: v23.des
		Length: 3
		Tick: 120
	damaged-idle: v23.des
		Start: 3
		Length: 3
		Tick: 120

v24:
	Defaults:
		AddExtension: false
	idle: v24.des
	damaged-idle: v24.des
		Start: 1

v25:
	Defaults:
		AddExtension: false
	idle: v25.des
	damaged-idle: v25.des
		Start: 1

v26:
	Defaults:
		AddExtension: false
	idle: v26.des
	damaged-idle: v26.des
		Start: 1

v27:
	Defaults:
		AddExtension: false
	idle: v27.des
	damaged-idle: v27.des
		Start: 1

v28:
	Defaults:
		AddExtension: false
	idle: v28.des
	damaged-idle: v28.des
		Start: 1

v29:
	Defaults:
		AddExtension: false
	idle: v29.des
	damaged-idle: v29.des
		Start: 1

v30:
	Defaults:
		AddExtension: false
	idle: v30.des
	damaged-idle: v30.des
		Start: 2

v31:
	Defaults:
		AddExtension: false
	idle: v31.des
	damaged-idle: v31.des
		Start: 1

v32:
	Defaults:
		AddExtension: false
	idle: v32.des
	damaged-idle: v32.des
		Start: 1

v33:
	Defaults:
		AddExtension: false
	idle: v33.des
	damaged-idle: v33.des
		Start: 1

v34:
	Defaults:
		AddExtension: false
	idle: v34.des
	damaged-idle: v34.des
		Start: 1

v35:
	Defaults:
		AddExtension: false
	idle: v35.des
	damaged-idle: v35.des
		Start: 1

v36:
	Defaults:
		AddExtension: false
	idle: v36.des
	damaged-idle: v36.des
		Start: 1

v37:
	Defaults:
		AddExtension: false
	idle: v37.des
	damaged-idle: v37.des
		Start: 1

mosque:
	Defaults:
		AddExtension: false
	idle: v37.des
	damaged-idle: v37.des
		Start: 1

snowhut:
	Defaults:
		Offset: 0,-5
	idle:
		Length: 3
		Tick: 360
	damaged-idle:
		Start: 3
		Tick: 120

lhus:
	Defaults:
		Offset: 0,-16
	idle: lhus
		Length: 16
		Tick: 180
	damaged-idle:
		Start: 16
		Tick: 180
		Length: 8

windmill:
	Defaults:
		Offset: 0,-16
	idle:
		Length: 8
		Tick: 80
	damaged-idle:
		Start: 8
		Length: 8
		Tick: 80

ref-bot:
	idle:
		Offset: 2, 3
		ZOffset: -1c511
	damaged-idle:
		Offset: 2, 3
		ZOffset: -1c511
		Start: 1
	topsolid: ref-top
		Offset: 2, 3
		ZOffset: 0c912
		Start: 0
	damaged-topsolid: ref-top
		Offset: 2, 3
		ZOffset: 0c912
		Start: 2
	opaquetop: ref-top
		Offset: 2, 3
		ZOffset: 0c912
		Start: 1
	damaged-opaquetop: ref-top
		Offset: 2, 3
		ZOffset: 0c912
		Start: 3
	make: ref-anim
		Offset: 5, -1
		Length: *
	dead: procdead
		Tick: 800
	bib: bib2
		Offset: 2, 8
		ZOffset: -1c612
		Length: *
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	icon: procicon

harv:
	dock: harv-flipped_top
		Start: 96
		Length: 8
	dock-loop: harv-flipped_top
		Start: 104
		Length: 7
	icon: harvicon
		Start: 0

mphlpr:
	idle: mphlpr
		Start: 0
		Offset: 13, 13

#Trees
tc01b:
	idle: tc01b

tc01b.husk:
	idle: tc01b
		Start: 1

t08b:
	idle: t08b

t08b.husk:
	idle: t08b
		Start: 1

#Tools
wtrblk:
	idle: wtrblk
		Start: 0
		ZOffset: -10000

#Debris
1x1ruins1:
	idle: 1x1ruins
		Start: 0
		ZOffset: -10000

1x1ruins2:
	idle: 1x1ruins
		Start: 1
		ZOffset: -10000

1x1ruins3:
	idle: 1x1ruins
		Start: 2
		ZOffset: -10000

1x1ruins4:
	idle: 1x1ruins
		Start: 3
		ZOffset: -10000

1x1ruins5:
	idle: 1x1ruins
		Start: 4
		ZOffset: -10000

1x1ruins6:
	idle: 1x1ruins
		Start: 5
		ZOffset: -10000

1x1ruins7:
	idle: 1x1ruins
		Start: 6
		ZOffset: -10000

1x1ruins8:
	idle: 1x1ruins
		Start: 7
		ZOffset: -10000

1x1ruins9:
	idle: 1x1ruins
		Start: 8
		ZOffset: -10000

2x1ruins1:
	idle: 2x1ruins
		Start: 0
		ZOffset: -10000

2x1ruins2:
	idle: 2x1ruins
		Start: 1
		ZOffset: -10000

2x1stones1:
	idle: 2x1stones
		Start: 0
		ZOffset: -10000

2x1stones2:
	idle: 2x1stones
		Start: 1
		ZOffset: -10000

2x1stones3:
	idle: 2x1stones
		Start: 2
		ZOffset: -10000

1x2stones1:
	idle: 1x2stones
		Start: 0
		ZOffset: -10000

1x2stones2:
	idle: 1x2stones
		Start: 1
		ZOffset: -10000

1x2stones3:
	idle: 1x2stones
		Start: 2
		ZOffset: -10000

1x1rocks1:
	idle: 1x1rocks
		Start: 0
		ZOffset: -10000

1x1rocks2:
	idle: 1x1rocks
		Start: 1
		ZOffset: -10000

1x1rocks3:
	idle: 1x1rocks
		Start: 2
		ZOffset: -10000


2x2rocks1:
	idle: 2x2rocks
		Start: 0
		ZOffset: -10000

2x2rocks2:
	idle: 2x2rocks
		Start: 1
		ZOffset: -10000

2x2rocks3:
	idle: 2x2rocks
		Start: 2
		ZOffset: -10000

2x2rocks4:
	idle: 2x2rocks
		Start: 3
		ZOffset: -10000

1x1searocks1:
	idle: 1x1searocks
		Start: 0
		ZOffset: -10000

1x1searocks2:
	idle: 1x1searocks
		Start: 1
		ZOffset: -10000

1x1searocks3:
	idle: 1x1searocks
		Start: 2
		ZOffset: -10000

2x2searocks1:
	idle: 2x2searocks
		Start: 0
		ZOffset: -10000

2x2searocks2:
	idle: 2x2searocks
		Start: 1
		ZOffset: -10000

2x2searocks3:
	idle: 2x2searocks
		Start: 2
		ZOffset: -10000

2x2searocks4:
	idle: 2x2searocks
		Start: 3
		ZOffset: -10000

temple:
	idle: temple
		Start: 0

#Fields
grtilled0:
	idle: grtilled
		Start: 0
		ZOffset: -10000

lhus2:
	Defaults:
		Offset: 0,-16
	idle: lhus
		Length: 16
		Tick: 180
	damaged-idle:
		Start: 16
		Tick: 180
		Length: 8

1x2grebld:
	idle: 1x2grebld
		Start: 0
	damaged-idle: 1x2grebld
		Start: 1

^cityGen:
	idle:
	shadow:
		Start: 2
		ZOffset: -1c0
	idleflag: flagfly2
		UseTilesetExtension: false
		Length: *


city01:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -18, 0
	idle:
		Offset: -18, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 20, -47

city02:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 9, 0
	idle:
		Offset: 9, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 18, -58

city03:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -10, 0
	idle:
		Offset: -10, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 19, -53
		
city04:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -18, 0
	idle:
		Offset: -18, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 31, -54

city04one:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -18, 0
	idle:
		Offset: -18, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 31, -54
	
city05:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -11, 0
	idle:
		Offset: -11, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 18, -95

city06:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -25, 0
	idle:
		Offset: -25, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 18, -33
		
city07:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -7, 0
	idle:
		Offset: -7, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 20, -38

city08:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 0
	idle:
		Offset: 0, 0

city09:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 0
	idle:
		Offset: 0, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 24, -33
		
city10:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 0
	idle:
		Offset: 0, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 22, -36
		
city11:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 4
	idle:
		Offset: 0, 4
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 22, -51

city12:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 13
	idle:
		Offset: 0, 13
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 22, -57

city13:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 12
	idle:
		Offset: 0, 12
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 22, -55
		
city14:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 29
	idle:
		Offset: 0, 29
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 20, -37

city15:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -27, -20
	idle:
		Offset: -27, -20
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 0, -32

city15empty:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -27, -20
	idle:
		Offset: -27, -20
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 0, -32

city16:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -14, -10
	idle:
		Offset: -14, -10
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 19, -59

city16empty:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: -14, -10
	idle:
		Offset: -14, -10
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 19, -59

city17:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 0
	idle:
		Offset: 0, 0
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 42, -73

city18:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 24, -24
	idle:
		Offset: 24, -24
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 20, -67

city18one:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 24, -24
	idle:
		Offset: 24, -24
	idleflag: flagfly
		UseTilesetExtension: false
		Length: *
		Offset: 20, -67

city19:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 0
	idle:
		Offset: 0, 0

city20:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 0
	idle:
		Offset: 0, 0

city21:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, 0
	idle:
		Offset: 0, 0

city22:
	Inherits@GEN: ^cityGen
	shadow:
		Offset: 0, -19
	idle:
		Offset: 0, -19
	idleflag: flagfly.shp
		Length: *
		Offset: 19, -60

CONVOY:
	idle:
	damaged-idle:
		Start: 1
	place: weapmake
		Start: 14
	make: weapmake
		Length: *
	build-top: weap3
		Length: 10
	damaged-build-top: weap2
		Start: 4
		Length: 4
	bib: bib2
		Length: *
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	icon: weapicon
	fake-icon: weaficon

TrukConvoy:
	idle:
		Facings: 32
		UseClassicFacingFudge: True
	icon: trukicon

GASLAB:
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Tick: 800
	make: biomake
		Length: *

gaslauncher:
	idle: v3rl
		Facings: 32
		UseClassicFacingFudge: True
	empty-idle: v3rl
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
	icon: v3rlicon

v3:
	idle: v3
		Facings: 32
		ZOffset: 1023

amphapc:
	idle:
		Facings: 32
		UseClassicFacingFudge: True
	open:
		Start: 32
		Length: 3
	unload:
		Start: 32
	icon: amphapcicon

heavytran:
	idle: tran2
		Facings: 32
		UseClassicFacingFudge: True
	rotor: lrotor
		Length: 4
	rotor2: rrotor
		Length: 4
	slow-rotor: lrotor
		Start: 4
		Length: 8
	slow-rotor2: rrotor
		Start: 4
		Length: 8
	open: tran2
		Start: 32
		Length: 4
	unload: tran2
		Start: 35
	icon: heavytranicon

gtwr:
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Tick: 800
	make:
		Combine:
			gtwrmake:
				Length: 17
			gtwrmake:
				Start: 19
		Length: 18
		Tick: 80
	muzzle: minigun
		Length: 6
		Facings: 8
	bib: bib2
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,-2
	icon: gtwricnh.tem
		AddExtension: False

oilb:
	Defaults:
		Offset: 0,-6
	idle:
	damaged-idle:
		Start: 1
		Length: *
	make:
	bib: bib3
		Length: *
		Offset: 0,0
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT

afldirandamaged:
	Inherits: afld

afldiran:
	Inherits: afld

phantom:
	idle: phantom
		Facings: 16
	icon: phantomicon

cymbeline:
	idle:
		Facings: 32
		UseClassicFacings: True
	spinner:
		Start: 32
		Length: 32
	icon: cymicon

oilb.husk: oilb
	idle: oilb
		Start: 1
		Offset: 0,-6

