PERMA.MGG.HUSK:
	Inherits: MGG.Husk
	Tooltip:
		Name: Permanent Husk (MGG)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.MGG.HUSK:
	Inherits: MGG.Husk
	Tooltip:
		Name: Permanent Husk Burning (MGG)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8

PERMA.MCV.HUSK:
	Inherits: MCV.Husk
	Tooltip:
		Name: Permanent Husk (MCV)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.MCV.HUSK:
	Inherits: MCV.Husk
	Tooltip:
		Name: Permanent Husk Burning (MCV)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
PERMA.4TNK.HUSK:
	Inherits: 4TNK.Husk
	Tooltip:
		Name: Permanent Husk (Mammoth Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.4TNK.HUSK:
	Inherits: 4TNK.Husk
	Tooltip:
		Name: Permanent Husk Burning (Mammoth Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
PERMA.3TNK.HUSK:
	Inherits: 3TNK.Husk
	Tooltip:
		Name: Permanent Husk (Heavy Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.3TNK.HUSK:
	Inherits: 3TNK.Husk
	Tooltip:
		Name: Permanent Husk Burning (Heavy Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
PERMA.2TNK.HUSK:
	Inherits: 2TNK.Husk
	Tooltip:
		Name: Permanent Husk (Medium Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.2TNK.HUSK:
	Inherits: 2TNK.Husk
	Tooltip:
		Name: Permanent Husk Burning (Medium Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
PERMA.1TNK.HUSK:
	Inherits: 1TNK.Husk
	Tooltip:
		Name: Permanent Husk (Light Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.1TNK.HUSK:
	Inherits: 1TNK.Husk
	Tooltip:
		Name: Permanent Husk Burning (Light Tank)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
PERMA.HARVEmpty.HUSK:
	Inherits: HARV.EmptyHusk
	Tooltip:
		Name: Permanent Husk (Ore Truck)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.HARVEmpty.HUSK:
	Inherits: HARV.EmptyHusk
	Tooltip:
		Name: Permanent Husk Burning (Ore Truck)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
PERMA.CHK1.HUSK:
	Inherits: TRAN.Husk1
	Tooltip:
		Name: Permanent Husk (Chinook)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.CHK1.HUSK:
	Inherits: TRAN.Husk1
	Tooltip:
		Name: Permanent Husk Burning (Chinook)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
PERMA.CHK2.HUSK:
	Inherits: TRAN.Husk2
	Tooltip:
		Name: Permanent Husk (Chinook)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: -1
		StartIfBelow: 101
		Delay: 8
PERMA.BURN.CHK2.HUSK:
	Inherits: TRAN.Husk2
	Tooltip:
		Name: Permanent Husk Burning (Chinook)
	TooltipDescription@other:
		Description: You can't capture or destroy this husk, GO AWAY !.
		ValidRelationships: Neutral, Enemy
	-Targetable:
	WithIdleOverlay@Burns:
		Image: fire
		Sequence: 1
		IsDecoration: True
	ChangesHealth:
		Step: 0
		StartIfBelow: 101
		Delay: 8
