ntnk:
	idle: 1tnk
		Facings: 32
		UseClassicFacingFudge: True
	turret: 1tnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
	muzzle: gunfire2
		Length: 2
	icon: 1tnkicon

ntnk.destroyed:
	idle: 1tnk
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512
	turret: 1tnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512

5tnk:
	idle: htnk
		Facings: 32
		UseClassicFacingFudge: True
	turret: htnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
	muzzle: gunfire2
		Length: 5
	icon: 4tnkicon

5tnk.destroyed:
	idle: htnk
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512
	turret: htnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512
srty:
	idle: arty
		Facings: 32
		UseClassicFacingFudge: True
	muzzle: gunfire2
		Length: 5
	icon: artyicon

barb:
	idle:
		Length: 16
	damaged-idle:
		Start: 16
		Length: 16
	icon: barbicon

cycl:
	icon: cyclicon

wood:
	idle: wood
		Length: 16
	damaged-idle: wood
		Start: 16
		Length: 16
	icon: woodicnh.tem
		AddExtension: False
    
7tnk:
	idle: t72
		Facings: 32
	turret: t72
		Start: 32
		Facings: 32
		ZOffset: 1
	muzzle: gunfire2
		Length: 5
	icon: t72icon
 
7tnk.destroyed:
	idle: t72
		Facings: 32
		ZOffset: -512
	turret: t72
		Start: 32
		Facings: 32
		ZOffset: -512

carr: carr
	idle:
		Start: 0
		Length: 1
	icon: carricon

carr.deployed:
	idle: carr
		Start: 0
		Length: 1
		ZOffset: -1023
	active: carr
		Start: 0
		Length: 9
		Tick: 100
		ZOffset: -1023	
	icon: carricon
    
mfix:
	idle: mcv
		Facings: 32
		UseClassicFacingFudge: True
	icon: fixicon
    
mfix.deployed:
	idle: fix
		Offset: 0,1
		ZOffset: -1c511
	damaged-idle:
		Start: 7
		Offset: 0,1
		ZOffset: -1c511
	active: fix
		Start: 1
		Length: 6
		Offset: 0,1
		ZOffset: -1c511
	damaged-active:
		Start: 8
		Length: 6
		Offset: 0,1
		ZOffset: -1c511
	make: fixmake
		Length: *
		Offset: 0,1
	bib: mbFIX
		Length: *
		ZOffset: -1c511
		Offset: 0,-4
		UseTilesetExtension: true
	icon: fixicon
    
oilbisland:
	Defaults:
		Offset: 0,-6
	idle: oilb
	damaged-idle:
		Start: 1
		Length: *
	make:
	bib: bib3
		Length: *
		Offset: 0,0
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
            
isoil:
	idle: v19
		Length: 14
        
deado:
	idle: v19
		Start: 28
	fire-start: flmspt
		Length: *
		Offset: 7,-15
		ZOffset: 1
	fire-loop: flmspt
		Start: 50
		Length: *
		Offset: 7,-15
		ZOffset: 1
        
ttnk.destroyed:
	idle: ttnk
		Facings: 32
		UseClassicFacingFudge: True
	spinner: ttnk
		Start: 32
		Length: 32
	turret: ttnk
		Start: 32
		Facings: 32
		ZOffset: -512
	icon: ttnkicon
    
ctnk.destroyed:
	idle: ctnk
		Facings: 32
		UseClassicFacingFudge: True
	turret: ttnk
		Start: 32
		Facings: 32
		ZOffset: -512

arco:
	idle:
	damaged-idle:
		Start: 1

arco.husk:
	idle: arco
		Start: 1

hosp.husk:
	idle: hosp
		Start: 8
	bib: mbHOSP
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1

oilp.slow:
	idle: v19
		Length: 14
		Tick: 120
	damaged-idle: v19
		Start: 14
		Length: 14
		Tick: 120

OILPslowhusk:
	idle: v19
		Start: 28
	fire-start: flmspt
		Length: *
		Offset: 7,-15
		ZOffset: 1
	fire-loop: flmspt
		Start: 50
		Length: *
		Offset: 7,-15
		ZOffset: 1

oilp:
	idle: v19
		Length: 14
        
oilp.husk:
	idle: v19
		Start: 28
	fire-start: flmspt
		Length: *
		Offset: 7,-15
		ZOffset: 1
	fire-loop: flmspt
		Start: 50
		Length: *
		Offset: 7,-15
		ZOffset: 1

isoilhusk:
	idle: v19
		Start: 28
	fire-start: flmspt
		Length: *
		Offset: 7,-15
		ZOffset: 1
	fire-loop: flmspt
		Start: 50
		Length: *
		Offset: 7,-15
		ZOffset: 1

oilp.slow.husk:
	idle: v19
		Start: 28
	fire-start: flmspt
		Length: *
		Offset: 7,-15
		ZOffset: 1
	fire-loop: flmspt
		Start: 50
		Length: *
		Offset: 7,-15
		ZOffset: 1

katy:
	idle: katy
		Facings: 32
		UseClassicFacingFudge: True
	icon: katyicnh

bio.husk:
	idle: hosp
		Start: 8
	bib: mbHOSP
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1

gap.over:
	idle: gap
		Length: 32
		Offset: 0,-14
		Tick: 20
	damaged-idle:
		Start: 32
		Length: 32
		Tick: 20
		Offset: 0,-14
	make: gapmake
		Length: *
		Offset: 0,-14
	bib: mbGAP
		Length: *
		UseTilesetExtension: true
	icon: gapicon 

e11:
	stand:
		Facings: 8
	stand2:
		Start: 8
		Facings: 8
	run:
		Start: 16
		Length: 6
		Facings: 8
		Tick: 120
	shoot:
		Start: 64
		Length: 8
		Facings: 8
	parachute:
		Start: 393
	idle1:
		Start: 272
		Length: 14
		Tick: 120
	idle2:
		Start: 287
		Length: 16
		Tick: 120
	die1:
		Start: 304
		Length: 8
	die2:
		Start: 312
		Length: 8
	die3:
		Start: 320
		Length: 8
	die4:
		Start: 328
		Length: 12
	die5:
		Start: 340
		Length: 18
	die6: electro
		Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13
		Length: *
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	die-crushed: corpse1
		Length: 6
		Tick: 1600
		ZOffset: -511
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	prone-stand:
		Start: 144
		Stride: 4
		Facings: 8
	prone-stand2:
		Start: 144
		Stride: 4
		Facings: 8
	prone-run:
		Start: 144
		Length: 4
		Facings: 8
		Tick: 120
	prone-shoot:
		Start: 192
		Length: 10
		Facings: 8
	icon: e3icon

atr:
	stand:
		Facings: 8
	stand2:
		Start: 8
		Facings: 8
	run:
		Start: 16
		Length: 6
		Facings: 8
		Tick: 100
	shoot:
		Start: 64
		Length: 16
		Facings: 8
	prone-stand:
		Start: 208
		Stride: 4
		Facings: 8
	prone-stand2:
		Start: 208
		Stride: 4
		Facings: 8
	prone-run:
		Start: 208
		Length: 4
		Facings: 8
		Tick: 100
	liedown:
		Start: 192
		Length: 2
		Facings: 8
	standup:
		Start: 240
		Length: 2
		Facings: 8
	prone-shoot:
		Start: 256
		Length: 16
		Facings: 8
	idle1:
		Start: 384
		Length: 14
		Tick: 120
	idle2:
		Start: 399
		Length: 16
		Tick: 120
	die1:
		Start: 416
		Length: 8
	die2:
		Start: 424
		Length: 8
	die3:
		Start: 432
		Length: 8
	die4:
		Start: 440
		Length: 12
	die5:
		Start: 452
		Length: 18
	die6: electro
		Frames: 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13
		Length: *
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	die-crushed: corpse1
		Length: 6
		Tick: 1600
		ZOffset: -511
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
			INTERIOR: TEMPERAT
	garrison-muzzle: minigun
		Length: 3
		Stride: 6
		Facings: 8
	icon: e1icon

unkilltc01:
	Defaults: tc01
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

unkillt09:
	Defaults: t09
		AddExtension: false
	idle: t09.des
		Start: 1
	dead: t09.des
		Start: 2
		Length: 8
		Tick: 80

unkillt08:
	Defaults: t08
		UseTilesetExtension: true
		TilesetOverrides:
			INTERIOR: TEMPERAT
	idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

unkillt04:
	Defaults: t04.des
		AddExtension: false
	idle:
		Start: 1
	dead: t04.des
		Start: 2
		Length: 8
		Tick: 80

ftnk:
	muzzle: gunfire2
		Length: 5
	icon: 2tnkicon