HeavyTurretGun:
	Inherits: TurretGun
	Range: 10c0

CydogJaw:
	Inherits: DogJaw
	Range: 5c512

VolkovWeapon:
	Inherits: SilencedPPK
	ReloadDelay: 25
	Range: 6c0
	-ValidTargets:
	InvalidTargets: Air, Bridge, Structure
	Warhead@1Dam: SpreadDamage
		Spread: 256
		Versus:
			None: 100
			Wood: 75
			Light: 60
			Heavy: 25
			Concrete: 50
		-ValidTargets:
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Smu: LeaveSmudge
		SmudgeType: Crater
		InvalidTargets: Vehicle, Structure, Wall, Husk, Trees
	Warhead@3Eff: CreateEffect
		Explosions: artillery_explosion
		ImpactSounds: kaboom25.aud
		ValidTargets: Ground, Ship, Trees
	Warhead@4EffWater: CreateEffect
		Explosions: small_splash
		ImpactSounds: splash9.aud
		ValidTargets: Water, Underwater
		InvalidTargets: Ship, Structure, Bridge

SuperTankPrimary:
	Inherits: 120mm
	ReloadDelay: 70
	Report: turret1.aud
	Warhead@1Dam: SpreadDamage
		Damage: 50000
		InvalidTargets: Air, Infantry

APTusk:
	Inherits: ^AntiGroundMissile
	ReloadDelay: 60
	Range: 6c0
	Burst: 2
	Projectile: Missile
		Speed: 298
		TrailImage: smokey
		HorizontalRateOfTurn: 10
		RangeLimit: 7c204
			Damage: 2600

APTusk.stnk:
	Inherits: APTusk
	ReloadDelay: 100
		Damage: 2600

Maverick:
	Inherits: ^AntiGroundMissile
	ReloadDelay: 50
	Range: 9c0
	MinRange: 2c0
	ValidTargets: Air, Structure, Vehicle, Ship
	InvalidTargets: Infantry
	Report: missile7.aud
	Burst: 2
	BurstDelays: 7
	Projectile: Missile
		Speed: 256
		Inaccuracy: 316
		CruiseAltitude: 2c0
		RangeLimit: 14c410
	Warhead@1Dam: SpreadDamage
		Damage: 7000
		Versus:
			None: 30
			Wood: 90
			Light: 90
			Heavy: 115
			Concrete: 100

ChainGun.MIG:
	Inherits: ^HeavyMG
	ReloadDelay: 3
	Range: 5c0
	MinRange: 3c0
	InvalidTargets: Air, Structure, Vehicle, Ship
	Projectile: InstantHit
		Blockable: false
	Warhead@1Dam: SpreadDamage
		Damage: 4000
		Versus:
			None: 100
			Wood: 50
			Light: 60
			Heavy: 25
			Concrete: 25

HellfireAG:
	Inherits: ^AntiGroundMissile
	ReloadDelay: 30
	MinRange: 1c256
	ValidTargets: Structure, Vehicle, Ship
	Burst: 4
	BurstDelays: 7
	Projectile: Missile
		Speed: 256
		HorizontalRateOfTurn: 10
		RangeLimit: 8c512
	Warhead@1Dam: SpreadDamage
		Damage: 6000
		Versus:
			None: 30
			Wood: 90
			Light: 90
			Concrete: 100

ChainGun:
	Inherits: ^HeavyMG
	ReloadDelay: 10
	Range: 5c0
	MinRange: 0c768
	InvalidTargets: Structure
	Projectile: InstantHit
		Blockable: false
	Warhead@1Dam: SpreadDamage
		Versus:
			None: 144

SuperTusk:
	Inherits: ^AntiGroundMissile
	ReloadDelay: 60
	Range: 6c512
	Burst: 12
	ValidTargets: Air, Infantry
	Projectile: Missile
		Speed: 341
		HorizontalRateOfTurn: 15
		RangeLimit: 9c614
	Warhead@1Dam: SpreadDamage
		Spread: 256
		Damage: 5000
		Versus:
			None: 100
			Light: 60
			Heavy: 24
			Concrete: 50
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@3Eff: CreateEffect
		ImpactSounds: kaboom12.aud
		ValidTargets: Ground, Trees
	Warhead@5EffAir: CreateEffect
		Explosions: med_explosion_air
		ImpactSounds: kaboom25.aud
		ValidTargets: Air
Dragon:
	Inherits: ^AntiGroundMissile
	Projectile: Missile
		TrailImage: smokey
	Damage: 5000
		ValidTargets: Ground, Water, Air
		Versus:
			None: 50
			Wood: 74
			Light: 34
			Heavy: 20
			Concrete: 45

25mm:
	Inherits: ^Cannon
	ReloadDelay: 21
	Range: 4c768
	Report: cannon2.aud
	Projectile: Bullet
		Speed: 853
		Image: 50CAL
	Warhead@1Dam: SpreadDamage
		Damage: 2500
		Versus:
			None: 190
			Wood: 52
			Light: 116
			Heavy: 48
			Concrete: 32
	-Warhead@2Smu:
	Warhead@3Eff: CreateEffect
		-ImpactSounds:
	Warhead@4EffWater: CreateEffect
		-ImpactSounds:

90mm:
	Inherits: ^Cannon
	Warhead@1Dam: SpreadDamage
		Versus:
			None: 190
			Heavy: 115

105mm:
	Inherits: ^Cannon
	ReloadDelay: 70
	Burst: 2
	Warhead@1Dam: SpreadDamage
		Versus:
			None: 190
			Heavy: 115

Smm:
	Inherits: ^Cannon
	ReloadDelay: 180
	Range: 20c0
	Burst: 1
	Warhead@1Dam: SpreadDamage
		Damage: 6000
		Versus:
			Heavy: 115
			Concrete: 2500000

SCUD:
	Inherits: ^AntiGroundMissile
	ReloadDelay: 240
	Range: 17c0
	MinRange: 4c0
	Report: missile1.aud
	-Projectile:
	Projectile: Bullet
		Speed: 170
		Blockable: false
		TrailImage: smokey
		TrailDelay: 5
		Inaccuracy: 213
		Image: V2
		Shadow: True
		LaunchAngle: 62
	Warhead@1Dam: SpreadDamage
		Spread: 341
		Damage: 4500
		Falloff: 1000, 368, 135, 50, 18, 7, 0
		ValidTargets: Ground, Water, Trees
		Versus:
			None: 90
			Wood: 75
			Light: 70
			Heavy: 40
			Concrete: 100
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary
	Warhead@3Eff: CreateEffect
		Explosions: napalm
		ImpactSounds: firebl3.aud
	Warhead@4EffWater: CreateEffect
		Explosions: large_splash