ntnk:
	idle: 1tnk
		Facings: 32
		UseClassicFacingFudge: True
	turret: 1tnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
	muzzle: gunfire2
		Length: 2
	icon: 1tnkicon

ntnk.destroyed:
	idle: ltnk
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512
	turret: ltnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512

5tnk:
	idle: htnk.shp
		Facings: 32
		UseClassicFacingFudge: True
	turret: htnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
	muzzle: gunfire2
		Length: 5
	icon: 4tnkicon

5tnk.destroyed:
	idle: 4tnk
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512
	turret: 4tnk
		Start: 32
		Facings: 32
		UseClassicFacingFudge: True
		ZOffset: -512
srty:
	idle: arty
		Facings: 32
		UseClassicFacingFudge: True
	muzzle: gunfire2
		Length: 5
	icon: artyicon

barb:
	idle:
		Length: 16
	damaged-idle:
		Start: 16
		Length: 16
	icon: barbicon

cycl:
	icon: cyclicon

wood:
	idle: wood
		Length: 16
	damaged-idle: wood
		Start: 16
		Length: 16
	icon: woodicnh