^Palettes:
	PaletteFromFile@isotem:
		Name: isotem
		Filename: city/isotem.pal
		ShadowIndex: 1 
        
^1x2Shape:
	HitShape:
		UseTargetableCellsOffsets: true
		Type: Rectangle
			TopLeft: -512, -1024
			BottomRight: 512, 1024        
        
^3x3Shape:
	HitShape:
		UseTargetableCellsOffsets: true
		Type: Rectangle
			TopLeft: -1536, -1536
			BottomRight: 1536, 1536
            
^CityBuildings:
    Inherits: ^CivBuilding
    RenderSprites:
		Palette: isotem
        Scale: 0.5	
    WithIdleOverlay@SHADOW:
		Sequence: shadow   
        
^CityBuildings1x2:
    Inherits: ^CityBuildings
	Inherits@shape: ^1x2Shape
	Building:
		Footprint: x x
		Dimensions: 1,2
        
^CityBuildings2x1:
    Inherits: ^CityBuildings
	Inherits@shape: ^2x1Shape
	Building:
		Footprint: xx
		Dimensions: 2,1
        
^CityBuildings2x2:
    Inherits: ^CityBuildings
	Inherits@shape: ^2x2Shape
	Building:
		Footprint: xx xx
		Dimensions: 2,2
        
^CityBuildings3x2:
    Inherits: ^CityBuildings
	Inherits@shape: ^3x2Shape
	Building:
		Footprint: xxx xxx
		Dimensions: 3,2

^CityBuildings3x3:
    Inherits: ^CityBuildings
	Inherits@shape: ^3x3Shape
	Building:
		Footprint: xxx xxx xxx
		Dimensions: 3,3

CITY01:
	RenderSprites:
		Image: city/city01
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable

CITY02:
	RenderSprites:
		Image: city/city02
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable   
        
CITY03:
	RenderSprites:
		Image: city/city03
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable   
        
CITY04:
	RenderSprites:
		Image: city/city04
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY05:
	RenderSprites:
		Image: city/city05
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY06:
	RenderSprites:
		Image: city/city06
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY07:
	RenderSprites:
		Image: city/city07
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY08:
	RenderSprites:
		Image: city/city08
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY09:
	RenderSprites:
		Image: city/city09
    Inherits@REND: ^CityBuildings1x2
	Inherits@CCAP: ^CivBGarrisonable

        
CITY10:
	RenderSprites:
		Image: city/city10
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY11:
	RenderSprites:
		Image: city/city11
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY12:
	RenderSprites:
		Image: city/city12
    Inherits@REND: ^CityBuildings1x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY13:
	RenderSprites:
		Image: city/city13
    Inherits@REND: ^CityBuildings1x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY14:
	RenderSprites:
		Image: city/city14
    Inherits@REND: ^CityBuildings1x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY15:
	RenderSprites:
		Image: city/city15
    Inherits@REND: ^CityBuildings3x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY16:
	RenderSprites:
		Image: city/city16
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY17:
	RenderSprites:
		Image: city/city17
    Inherits@REND: ^CityBuildings3x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY18:
	RenderSprites:
		Image: city/city18
    Inherits@REND: ^CityBuildings3x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY19:
	RenderSprites:
		Image: city/city19
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
        
CITY20:
	RenderSprites:
		Image: city/city20
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
        
CITY21:
	RenderSprites:
		Image: city/city21
    Inherits@REND: ^CityBuildings2x2
	Inherits@CCAP: ^CivBGarrisonable
CITY22:
	RenderSprites:
		Image: city/city22
    Inherits@REND: ^CityBuildings2x1
	Inherits@CCAP: ^CivBGarrisonable
   