World:
    MapOptions:
        TechLevelDropdownLocked: true
        TechLevel: unrestricted
        # other options are infonly, low, medium, nosuper (d2k also has: high)
        ShortGameCheckboxEnabled: true
        ShortGameCheckboxLocked: true
        GameSpeedDropdownLocked: false
        GameSpeed: default
        # other options are slower, fast, faster, fastest
    CrateSpawner: #random crates on/off
        CheckboxEnabled: true
        CheckboxLocked: true
    MapBuildRadius:
        AllyBuildRadiusCheckboxEnabled: true #can build in allies base
        AllyBuildRadiusCheckboxLocked: true
        BuildRadiusCheckboxEnabled: true #no build radius limitations
        BuildRadiusCheckboxLocked: true		
    SpawnMPUnits:
        DropdownLocked: true
        StartingUnitsClass: none #this means MCV only
        #other options are light, heavy  (light support and heavy support)
    MPStartLocations:
        SeparateTeamSpawnsCheckboxEnabled: false	
        SeparateTeamSpawnsCheckboxLocked: true
    TimeLimitManager:
        TimeLimitLocked: True
Player:
    Shroud:
        ExploredMapCheckboxEnabled: true	
        ExploredMapCheckboxLocked: true
        FogCheckboxLocked: true
        FogCheckboxEnabled: true
    LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY: #enable re-deployable MCV (only RA and CNC)
        Enabled: true
        Locked: true		
    PlayerResources:
        SelectableCash: 2500, 5000, 7500, 10000 
        #these are the defaults, make sure to add your desired value into this list!
        DefaultCash: 5000 
        #only set to something listed before (other players can't join your game if you don't)
        DefaultCashDropdownLocked: true

MSLO:
	NukePower:
		MissileWeapon: atomic
		LaunchSound: lald.aud

SILO:
	CashTrickler:
		Interval: 25
		Amount: 1
		InitialDelay: 100
		ShowTicks: false

WRA:
	Inherits: ^Helicopter
	Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove
	Buildable:
		Queue: Aircraft
		BuildAtProductionType: Plane
		BuildPaletteOrder: 45
		Prerequisites: ~afld, stek, ~techlevel.high, fix, ~structures.ukraine
		Description: Cloaked Aerospace Fighter.\nArmed with 25mm Pulse Laser and Gemini AA-Missiles.\n Strong vs. Light vehicles, Aircraft.\n Weak vs. Base Defences
	Valued:
		Cost: 1250
	Tooltip:
		Name: Wraith
	UpdatesPlayerStatistics:
		AddToArmyValue: true
	Health:
		HP: 24000
	RevealsShroud:
		Range: 7c0
		Type: GroundPosition
		RevealGeneratedShroud: False
	RevealsShroud@GAPGEN:
		Range: 4c0
		Type: GroundPosition
	Armament@PRIMARY:
		Weapon: 25mmPL
	Armament@SECONDARY:
		Name: secondary
		Weapon: Gemini
		LocalOffset: 85,213,-85, 85,-213,-85
	AttackAircraft:
		FacingTolerance: 20
		PersistentTargeting: false
		AttackType: Hover
		OpportunityFire: False
	Aircraft:
		TurnSpeed: 7
		Speed: 137
	AutoTarget:
		InitialStance: HoldFire
		InitialStanceAI: HoldFire
	SelectionDecorations:
	WithMuzzleOverlay:
	Explodes:
		Weapon: UnitExplodePlane
		LoadedChance: 100
	SpawnActorOnDeath:
		Actor: wra.Husk
	SmokeTrailWhenDamaged:
		Offset: -427,0,0
	ProducibleWithLevel:
		Prerequisites: aircraft.upgraded
	Selectable:
		DecorationBounds: 38,32


wra.Husk:
	Inherits: ^PlaneHusk
	Tooltip:
		Name: Wraith
	Contrail:
		Offset: -853,0,0
	Aircraft:
		TurnSpeed: 5
		Speed: 149
	SmokeTrailWhenDamaged:
		Offset: -853,0,0
		Interval: 2
		MinDamage: Undamaged
	RevealsShroud:
		Range: 7c0
		Type: GroundPosition
		RevealGeneratedShroud: False
	RevealsShroud@GAPGEN:
		Range: 4c0
		Type: GroundPosition
	RenderSprites:
		Image: wra



