
# Changes or fixes related to 'Tiberian Dawn' factions:

- Chain link barrier from Nod is now TOTALLY fixed. Now accessing the defense tab will no longer crash the game.

- All structures and units become now visible when the GPS Satellite is successfully launched.

- Descriptions for unit prerequisites added. Now you don't get confused anymore about ANYHQ in the tooltips!

- Prerequisites for the APC are now fixed. Now it is shown correctly in the vehicles tab, even if you don't have
  the necessary prerequisites for it. Then it is greyed out like the rest of the vehicles that are not buildable
  (only if prerequisites are missing).

- Vehicles can now be repaired on the repair facility again! You can also repair them on the service depot.

- Light vehicles such as Humvee, Buggy, Recon Bike and even the Stealth Tank can not crush anymore infantry units. Also
  they can not crush structures like fences, sandbags or chain link barriers.

  Important notes:

	The Stealth Tank still crush them. This will be reworked and fixed!

- Initial stance behaviour for the Stealth Tank changed to hold fire stance.

- Passenger seats for the Stealth Tank reduced from 4 to 1 seat. 

- Power loss will now also affect the Obelisk of Light from Nod.

- Power loss condition for the technology and advanced defense structures are reworked. Now you can shutdown or
  disable the power of following structures:

	Communications Center
	Advanced Communications Center
	Temple of Nod
	Advanced Guard Tower
	Obelisk of Light
	SAM Site

  This also affects the timer of the corresponding support power and the combat behaviour.

  Important notes:

	Disable the power do not affect the detection of cloaked units. Technology and advanced defense structures on
        power-down can still detect them. This will be reworked and fixed!

  Side Note: "Inherits@IDISABLE: ^DisabledOverlay" and "^DisabledOverlay" can now be removed in the according yaml-files.

# Changes or fixes related to 'Red Alert' factions:

- Spy infiltration is not tested yet!

# Miscellaneous changes or fixes:

- Changed map visibility to lobby only. Now spectators can see all players at once during the match.
