Speech:
	DefaultVariant: .aud
	Notifications:
		AbombAvailable: ,
		AbombLaunchDetected: sounds/notifications/end
		AbombPrepping: ,
		AbombReady: sounds/notifications/nucelar
		AirUnitLost: sounds/notifications/goofy
		AlliedForcesApproaching: aappro1
		AlliedForcesFallen: afallen1
		AlliedForcesSelected: aselect1
		AlliedReinforcementsArrived: aarrive1
		AlliedReinforcementsEast: aarive1
		AlliedReinforcementsNorth: aarrivn1
		AlliedReinforcementsSouth: aarrivs1
		AlliedReinforcementsWest: aarrivw1
		AtomBombLaunchDetected: atlnch1
		AtomBombPrepping: atprep1
		BaseAttack: sounds/notifications/wall
		Building: sounds/notifications/house
		BuildingCannotPlaceAudio: sounds/notifications/notthere
		BuildingCaptured: sounds/notifications/alurbase
		BuildingInfiltrated: bldginf1
		BuildingInProgress: progres1
		BuildingProgress: bldgprg1
		Cancelled: sounds/notifications/hamrtime
		ChronosphereCharging: ,
		ChronosphereReady: sounds/notifications/phone
		ChronosphereTestSuccessful: chroyes1
		CommandCenterAttack: cmdcntr1
		CommandoFreed: comndof1
		CommandoRescued: comndor1
		ConstructionComplete: sounds/notifications/waiting
		BuildingDefense: sounds/notifications/house
		DefenseComplete: sounds/notifications/waiting
		ControlCenterDeactivated: cntlded1
		ConvoyApproaching: convyap1
		ConvoyUnitLost: convlst1
		CreditsStolen: credit1
		EnemyUnitsApproaching: enmyapp1
		EnemyDetected: enmydet
		ExplosiveChargePlaced: xploplc1
		FirstObjectiveMet: 1objmet1
		FourtyMinutesRemaining: 40minr
		HarvesterAttack:
		InsufficientFunds: sounds/notifications/money
		InsufficientPower: sounds/notifications/stahp
		IronCurtainCharging: ,
		IronCurtainReady: sounds/notifications/AAAA
		KosyginFreed: kosyfre1
		KosyginRescued: kosyres1
		Leave: sounds/notifications/urmom, sounds/notifications/gbyedirt
		Lose: sounds/notifications/lost1,sounds/notifications/lost2,sounds/notifications/lost3,sounds/notifications/lost4
		LowPower: sounds/notifications/powrlvl
		MercenaryFreed: mercf1
		MercenaryRescued: mercr1
		MissionAccomplished: sounds/notifications/winning
		MissionFailed: 
		MissionLoaded: load1
		MissionSaved: save1
		MissionTimerInitialised: mtimein1
		NavalUnitLost: sounds/notifications/heart
		NewOptions: sounds/notifications/tech
		NoBuild: sounds/notifications/homegrnt
		ObjectiveMet: objmet1
		ObjectiveNotMet: objnmet1
		ObjectiveNotReached: objnrch1
		ObjectiveReached: objrch1
		OnHold: sounds/notifications/stop
		OperationControlTerminated: opterm1
		PrimaryBuildingSelected: sounds/notifications/kazam
		ReinforcementsArrived: sounds/notifications/leeroy
		Repairing: sounds/notifications/fixit
		SatelliteLaunched: satlnch1
		SecondObjectiveMet: 2objmet1
		SelectTarget: sounds/notifications/redykids
		SpecialTarget: sounds/notifications/special
		SignalFlare: flare1
		SignalFlareEast: flaree1
		SignalFlareNorth: flaren1
		SignalFlareSouth: flares1
		SignalFlareWest: flarew1
		SilosNeeded: sounds/notifications/silos
		SonarPulseReady: pulse1
		SovietEmpireFallen: sovefal1
		SovietEmpireSelected: sovemp1
		SovietForcesApproaching: sovfapp1
		SovietForcesFallen: sovforc1
		SovietReinforcementsArrived: sovrein1
		SpyPlaneReady: spypln1
		StartGame: sounds/notifications/moron
		StructureDestroyed: sounds/notifications/gameover
		StructureSold: 
		TanyaFreed: tanyaf1
		TanyaRescued: tanyar1
		TargetFreed: targfre1
		TargetRescued: targres1
		TenMinutesRemaining: 10minr
		ThirdObjectiveMet: 3objmet1
		ThirtyMinutesRemaining: 30minr
		TimerStarted: timergo1
		TimerStopped: timerno1
		Training: sounds/notifications/mhm
		TwentyMinutesRemaining: 20minr
		UnitArmorUpgraded: armorup1
		UnitFirepowerUpgraded: firepo1
		UnitFull: unitful1
		UnitLost: sounds/notifications/fug
		UnitReady: sounds/notifications/noot
		InfantryReady: sounds/notifications/noot
		VehicleReady: sounds/notifications/noot
		ShipReady: sounds/notifications/noot
		AircraftReady: sounds/notifications/noot
		UnitRepaired: sounds/notifications/neeew
		UnitSold: unitsld1
		UnitSpeedUpgraded: unitspd1
		UnitStolen: unitsto
		WarningOneMinuteRemaining: 1minr
		WarningTwoMinutesRemaining: 2minr
		WarningThreeMinutesRemaining: 3minr
		WarningFourMinutesRemaining: 4minr
		WarningFiveMinutesRemaining: 5minr
		Win: sounds/notifications/winning
		AllyBaseAttacked: sounds/notifications/hyelp
		VehicleTraining: sounds/notifications/seinfeld
		AircraftTraining: sounds/notifications/seinfeld
		NavyTraining: sounds/notifications/seinfeld
		CarReady: sounds/notifications/brake
		NookMine: sounds/voices/notifications/bawmb
		CivilianKilled: sounds/notifications/holyshit
		HeroicUnitLost: sounds/voices/heroic/johnlenoniskil
		SASReady: sounds/notifications/placeholder
		Glitch: sounds/glitches/best, sounds/glitches/gabel, sounds/glitches/drugs, sounds/glitches/yooo, sounds/glitches/mmmh, sounds/glitches/fun, sounds/glitches/facemcshooty, sounds/glitches/denied, sounds/glitches/masterbait, sounds/glitches/zonked, sounds/glitches/comeon, sounds/glitches/xp, sounds/glitches/sohard, sounds/glitches/jeez, sounds/glitches/favourite, sounds/glitches/lolinet, sounds/glitches/gl_ains, sounds/glitches/gl_bill, sounds/glitches/gl_bitch, sounds/glitches/gl_cheek, sounds/glitches/gl_crust, sounds/glitches/gl_hey, sounds/glitches/gl_jimm, sounds/glitches/gl_mgs, sounds/glitches/gl_num, sounds/glitches/gl_oman, sounds/glitches/gl_omg, sounds/glitches/gl_rr, sounds/glitches/gl_serb, sounds/glitches/gl_spoon, sounds/glitches/gl_toil, sounds/glitches/gl_wood, sounds/glitches/gl_ymca
		CrateLaugh: sounds/notifications/laugh
		FartNoise: sounds/weapons/fart1
		MoneyCrate: sounds/wolfchst
		HealCrate: heal2.aud
		
Sounds:
	DefaultVariant: .aud
	Notifications:
		RadarUp: sounds/notifications/augmented
		RadarDown: sounds/notifications/radar2
		CashTickUp: sounds/notifications/cred
			VolumeModifier: 0.33
		CashTickDown: sounds/notifications/cred2
			VolumeModifier: 0.33
		LevelUp:  sounds/notifications/headshot
		DisablePower: sounds/notifications/poweroff
		EnablePower: sounds/notifications/poweron
		ChatLine: sounds/notifications/mail
		ClickSound: sounds/notifications/button1, sounds/notifications/button2
			VolumeModifier: 0.33
		ClickDisabledSound: sounds/notifications/radar2
		Beacon: sounds/notifications/mail
		AlertBuzzer: sounds/notifications/button1, sounds/notifications/button2
		AlertBleep: sounds/notifications/button1, sounds/notifications/button2
		BaseSetup: sounds/notifications/button1, sounds/notifications/button2
