
tc04:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc04.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 7
	damaged-idle:
		Start: 7
	dead:
		Start: 7
		Length: 2
		Tick: 80

tc05:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc05.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: tc05
		Start: 7
	damaged-idle: tc05
		Start: 7
	dead: tc05
		Start: 7
		Length: 2
		Tick: 80

tc03:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc03.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: tc03
		Start: 7
	damaged-idle: tc03
		Start: 7
	dead: tc03
		Start: 7
		Length: 2
		Tick: 80

tc02:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc02.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: tc02
		Start: 7
	damaged-idle: tc02
		Start: 7
	dead: tc02
		Start: 7
		Length: 2
		Tick: 80

tc01:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

tc01.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: tc01
		Start: 7
	damaged-idle: tc01
		Start: 7
	dead: tc01
		Start: 7
		Length: 2
		Tick: 80

t17:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t17.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t17
		Start: 7
	damaged-idle: t17
		Start: 7
	dead: t17
		Start: 7
		Length: 2
		Tick: 80

t16:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t16.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t16
		Start: 7
	damaged-idle: t16
		Start: 7
	dead: t16
		Start: 7
		Length: 2
		Tick: 80

t15:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t15.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t15
		Start: 7
	damaged-idle: t15
		Start: 7
	dead: t15
		Start: 7
		Length: 2
		Tick: 80

t14:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t14.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t14
		Start: 7
	damaged-idle: t14
		Start: 7 
	dead: t14
		Start: 7
		Length: 2
		Tick: 80

t13:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t13.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t13
		Start: 7
	damaged-idle: t13
		Start: 7
	dead: t13
		Start: 7
		Length: 2
		Tick: 80

t12:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t12.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t12
		Start: 7
	damaged-idle: t12
		Start: 7
	dead: t12
		Start: 7
		Length: 2
		Tick: 80

t11:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t11.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t11
		Start: 7
	damaged-idle: t11
		Start: 7
	dead: t11
		Start: 7
		Length: 2
		Tick: 80

t10:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t10.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t10
		Start: 7
	damaged-idle: t10
		Start: 7
	dead: t10
		Start: 7
		Length: 2
		Tick: 80

t08:
	Defaults:
		UseTilesetExtension: true
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t08.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t08
		Start: 7
	damaged-idle: t08
		Start: 7
	dead: t08
		Start: 7
		Length: 2
		Tick: 80

t07:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t07.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t07
		Start: 7
	damaged-idle: t07
		Start: 7
	dead: t07
		Start: 7
		Length: 2
		Tick: 80

t06:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t06.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t06
		Start: 7
	damaged-idle: t06
		Start: 7
	dead: t06
		Start: 7
		Length: 2
		Tick: 80

t05:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t05.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t05
		Start: 7
	damaged-idle: t05
		Start: 7 
	dead: t05
		Start: 7
		Length: 2
		Tick: 80

t03:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t03.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t03
		Start: 7
	damaged-idle: t03
		Start: 7
	dead: t03
		Start: 7
		Length: 2
		Tick: 80

t02:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t02.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t02
		Start: 7
	damaged-idle: t02
		Start: 7
	dead: t02
		Start: 7
		Length: 2
		Tick: 80

t01:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle:
		Start: 1
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Length: 8
		Tick: 80

t01.husk:
	Defaults:
		UseTilesetExtension: true
		TilesetOverrides:
			DESERT: TEMPERAT
	idle: t01
		Start: 7
	damaged-idle: t01
		Start: 7
	dead: t01
		Start: 7
		Length: 2
		Tick: 80

miss.husk:
	idle: miss
		Start: 2
		
fact.husk:
	idle: fact
		Start: 48
	bib: bib2
		UseTilesetExtension: true
		Length: *

nuke.husk:
	idle: nuke
		Start: 8
	bib: bib3
		UseTilesetExtension: true
		Length: *

proc.husk:
	idle: proc
		Start: 60
		Offset: 2,4
	bib: bib2
		UseTilesetExtension: true
		Length: *

silo.husk:
	idle: silo
		Start: 10
		Offset: 0,-1
	bib: mbSILO
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,1

hand.husk:
	idle: hand
		Start: 2
	bib: bib3
		UseTilesetExtension: true
		Length: *

pyle.husk:
	idle: pyle
		Start: 20
	bib: bib3
		UseTilesetExtension: true
		Length: *

weap.husk:
	idle: weap
		Start: 2
	bib: bib2
		UseTilesetExtension: true
		Length: *

afld.husk:
	idle: afld
		Start: 32
		ZOffset: -1023
	bib: bib1
		UseTilesetExtension: true
		Length: *

hq.husk:
	idle: hq
		Start: 32
	bib: bib3
		UseTilesetExtension: true
		Length: *

nuk2.husk:
	idle: nuk2
		Start: 8
	bib: bib3
		UseTilesetExtension: true
		Length: *

hpad.husk:
	idle:hpad
		Start: 14
		ZOffset: -1023

fix.husk:
	idle: fix
		Start: 14
		ZOffset: -1c511
	bib: mbFIX
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,-9

eye.husk:
	idle: eye
		Start: 32
	bib: bib3
		UseTilesetExtension: true
		Length: *

tmpl.husk:
	idle: tmpl
		Start: 10
	bib: bib2
		UseTilesetExtension: true
		Length: *

obli.husk:
	idle: obli
		Start: 8
	bib: mbOBLI
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: -1,-3

brik.dam:
	idle: brik
		Start: 16
		Length: 16
	damaged-idle: brik
		Start: 32
		Length: 16
brik.husk:
	idle: brik
		Start: 32
		Length: 16

sbag.husk:
	idle: sbag
		Start: 16
		Length: 16

cycl.husk:
	idle: cycl
		Start: 16
		Length: 16

barb.husk:
	idle: barb
		Start: 16
		Length: 16

wood.husk:
	idle: wood
		Start: 16
		Length: 16

gun.husk:
	idle: sprites/custom/gundead
	bib: mbGUN
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: -1,-1

sam.husk:
	idle: sam
		Start: 128

gtwr.husk:
	idle: gtwr
		Start: 2
	bib: mbGTWR
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: 0,-2

atwr.husk:
	idle: atwr
		Start: 2
		Offset: 0,-1
	bib: mbGTWR
		UseTilesetExtension: true
		TilesetOverrides:
			WINTER: TEMPERAT
			JUNGLE: TEMPERAT
			SNOW: TEMPERAT
		Length: *
		Offset: -3,0
	
crater1:
	idle: sprites/custom/craters
		Start: 0
		ZOffset: -1000
		Offset: 6, 8
	glow-overlay: sprites/custom/glows
		Frames: 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 1, 1
		Length: 24
		Tick: 100
		BlendMode: Additive
		ZOffset: -999
		Offset: 6, 8
	tib-overlay: sprites/custom/glows
		Start: 22
		ZOffset: -998
		Offset: 6, 8

crater2:
	idle: sprites/custom/craters
		Start: 1
		ZOffset: -1000
		Offset: 12, 8
	glow-overlay: sprites/custom/glows
		Frames: 1, 1, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 1, 1
		Length: 23
		Tick: 100
		BlendMode: Additive
		ZOffset: -999
		Offset: 12, 8
	tib-overlay: sprites/custom/glows
		Start: 23
		ZOffset: -998
		Offset: 12, 7
		BlendMode: Additive
crater3:
	idle: sprites/custom/craters
		Start: 2
		ZOffset: -1000
		Offset: 12, 8
crater4:
	idle: sprites/custom/craters
		Start: 3
		ZOffset: -1000
		Offset: 12, 8
	tib-overlay: sprites/custom/glows
		Start: 24
		ZOffset: -998
		Offset: 12, 7
		BlendMode: Additive
crater5:
	idle: sprites/custom/craters
		Start: 4
		ZOffset: -1000
		Offset: 12, 0
	tib-overlay: sprites/custom/glows
		Start: 25
		ZOffset: -998
		Offset: 12, 0
		BlendMode: Additive
crater6:
	idle: sprites/custom/craters
		Start: 5
		ZOffset: -1000
		Offset: 12, 0
	tib-overlay: sprites/custom/glows
		Start: 26
		ZOffset: -998
		Offset: 12, 0
		BlendMode: Additive
crater7:
	idle: sprites/custom/craters
		Start: 6
		ZOffset: -1000
	glow-overlay: sprites/custom/glows
		Frames: 1, 1, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 1, 1
		Length: 25
		Tick: 100
		BlendMode: Additive
		ZOffset: -999

rocks1:
	idle: sprites/custom/rocks
		ZOffset: -1000
rocks2:
	idle: sprites/custom/rocks
		Start: 1
		Offset: 12, 8
rocks3:
	idle: sprites/custom/rocks
		Start: 2
		Offset: 12, 0
maptile1:
	idle: sprites/custom/mtile1
		Start: 0
		ZOffset: -10000
maptile2:
	idle: sprites/custom/mtile2
		Start: 0
		Offset: 9, 3
		ZOffset: -10000
maptile3:
	idle: sprites/custom/mtile3
		Start: 0
		Offset: 10, 0
		ZOffset: -10000
maptile4:
	idle: sprites/custom/mtile4
		Start: 0
		ZOffset: -10000
maptile5:
	idle: sprites/custom/mtile5
		Start: 0
		Offset: 12, 12
		ZOffset: -10000
maptile6:
	idle: sprites/custom/mtile6
		Start: 0
		Offset: 0, 12
		ZOffset: -10000
maptile7:
	idle: sprites/custom/mtile7
		Start: 0
		ZOffset: -10000
	glow-overlay: sprites/custom/mtile7g
		Start: 0
		BlendMode: Additive
		ZOffset: -9000
maptile8:
	idle: sprites/custom/mtile8
		Start: 0
		Offset: 12, 6
		ZOffset: -10000
maptile9:
	idle: sprites/custom/mtile9
		Start: 0
		Offset: 0, 12
		ZOffset: -10000
maptile10:
	idle: sprites/custom/mtile10
		Start: 0
		Offset: 0, 12
		ZOffset: -10000
maptile11:
	idle: sprites/custom/mtile11
		Start: 0
		Offset: 12, 0
		ZOffset: -10000
invisible:
	idle: afldmake
		Start: 0
blueblossom:
	idle: sprites/custom/blbls
		Start: 0
		Offset: 8, -12
	active: sprites/custom/blbls
		Start: 1
		Length: *
		Offset: 8, -12
	overlay-cloud: sprites/custom/blx
		Frames: 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,0,1,2,3,4,5,6,7,8,9
		Tick: 80
		Length: 375
		BlendMode: Additive
		ZOffset: 1337
		Offset: 0, -46
	overlay-twinkle: sprites/custom/blx
		Frames: 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,10,11,12,13,14,15,16,17
		Tick: 80
		Length: 375
		BlendMode: Additive
		ZOffset: 1338
		Offset: 0, -46
	overlay-start: afldmake
		Start: 0
		Tick: 900
		Length: 1
split2:
	overlay-cloud: sprites/custom/blx
		UseTilesetExtension: false
		Frames: 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,0,1,2,3,4,5,6,7,8,9
		Tick: 80
		Length: 375
		BlendMode: Additive
		ZOffset: 1337
		Offset: 4, -64
	overlay-start: afldmake
		UseTilesetExtension: false
		Start: 0
		Tick: 1250
		Length: 1
split3:
	overlay-cloud: sprites/custom/blx
		UseTilesetExtension: false
		Frames: 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,0,1,2,3,4,5,6,7,8,9
		Tick: 80
		Length: 375
		BlendMode: Additive
		ZOffset: 1337
		Offset: 4, -64
	overlay-start: afldmake
		UseTilesetExtension: false
		Start: 0
		Tick: 1250
		Length: 1
flotsam:
	idle: sprites/custom/flotsam
		Start: 0
		Length: *
		Tick: 150
		ZOffset: -9000
2tc_utb_riv_lr:
	idle: sprites/custom/2x2cliff
		Start: 9
		ZOffset: -10000
2tc_dlr_riv_bt:
	idle: sprites/custom/2x2cliff
		Start: 8
		ZOffset: -10000
		
invisblossom1:
	idle: sprites/custom/invblg
		Start: 0
invisblossom2:
	idle: sprites/custom/invblg
		Start: 1
invisblossom3:
	idle: sprites/custom/invblg
		Start: 2
invisblossom4:
	idle: sprites/custom/invblg
		Start: 3
invisblossom5:
	idle: sprites/custom/invblg
		Start: 4
invisblueblossom1:
	idle: sprites/custom/invblb
		Start: 0
invisblueblossom2:
	idle: sprites/custom/invblb
		Start: 1
invisblueblossom3:
	idle: sprites/custom/invblb
		Start: 2
invisblueblossom4:
	idle: sprites/custom/invblb
		Start: 3
invisblueblossom5:
	idle: sprites/custom/invblb
		Start: 4
	
techsilo.husk:
	idle: sprites/custom/techsilo
		Start: 37
techsilo:
	idle: sprites/custom/techsilo
		Start: 0
		Length: 18
		Tick: 80
	damaged-idle: sprites/custom/techsilo
		Start: 18
		Length: 19
		Tick: 80
	dead: sprites/custom/techsilo
		Start: 37
		Tick: 800
	bib: bib3
		UseTilesetExtension: true
		Length: *
		Offset: 0,-6
	icon: sprites/custom/tsilicon.shp
		AddExtension: False
	make: sprites/custom/tsilmake
		Length: *
		Tick: 80

explosion:
	small_chemsplosion: sprites/ra/chemspl1
	big_chemsplosion: sprites/ra/chemspl3
cb3:
	idle: sprites/ra/cb3.shp
		AddExtension: False
		Facings: 32
		ZOffset: 1023
		Start: 0
cb4:
	idle: sprites/ra/cb4.shp
		AddExtension: False
		Start: 0
		Length: *
		ZOffset: 1023