icon:
	parayaks: lores-yakicon

beacon:
	yakicon: lores-yakicon
		Length: *
		Offset: 0,-42

yak4:
	idle:
		Facings: 16
		ZOffset: 4000
	fly:
		Facings: 16
		ZOffset: 4000
	muzzle: minigun
		Length: 6
		Facings: 8
		ZOffset: 4000
	icon: yakicon

ctfflagra:
	open: ctfflagra
		Start: 14
		Length: 12
		Tick: 120
		ZOffset: 1023
	idle: ctfflagra
		Start: 0
		Length: 14
		Tick: 120
		ZOffset: 1023
	bib: mbAGUN
		Length: *
		UseTilesetExtension: true
		Offset: -10,10
		TilesetOverrides:
			INTERIOR: TEMPERAT

linx: linx
	idle:
		Facings: 32
		ZOffset: 8000
	fly:
		Facings: 32
		ZOffset: 8000
	turret: empty
		ZOffset: 8000
	rotor: lrotor
		Length: 4
		ZOffset: 8000
	slow-rotor: lrotor
		Start: 4
		Length: 8
		ZOffset: 8000
	muzzle: minigun
		Length: 6
		Facings: 8
	icon: linxicon
		Start: 0
cobra:
	idle:
		Facings: 32
		ZOffset: 8000
	fly:
		Facings: 32
		ZOffset: 8000
	turret: empty
		ZOffset: 8000
	rotor: lrotor
		Length: 4
		ZOffset: 8000
	slow-rotor: lrotor
		Start: 4
		Length: 8
		ZOffset: 8000
	muzzle: smokey
		Length: *
		Tick: 125
		BlendMode: Alpha
		ZOffset: 8000
	icon: ahicon
		Start: 0
huey:
	idle: huey
		Start: 0
		Facings: 32
	rotor: lrotorlg2blade
		Start: 0
		Length: 4
	slow-rotor: lrotorlg2blade
		Start: 4
		Length: 8
	muzzle: minigun
		Length: 6
		Facings: 8
	icon: hueyicon
		Start: 0


empty:
	idle: empty
		Start: 0
		Offset: 0, 0
		ZOffset: -10000


imp:
	idle: imp_stand
		Start: 0
		Length: 1
		Facings: 32
		Offset: 0,-10
		ZOffset: 150
	run: imp_walk
		Start: 0
		Length: 10
		Tick: 75
		Facings: 32
		Offset: 0,-10
		ZOffset: 150
	shoot: imp_punch
		Start: 0
		Length: 17
		Facings: 16
		Offset: 0,-10
		ZOffset: 150
	die: imp_death
		Start: 50
		Length: 25
		Tick: 50
		Facings: 1
		Offset: 0,-10
		ZOffset: 150
	icon: zombicon
		Start: 0

plasma:
	idle: plas_ani
		Start: 0
		Length: *
		Tick: 10

pvice:
	Inherits: vice
	idle: vice
		Length: *
		Tick: 80
	icon: zombicon
		Start: 0
	die: zombie
		Start: 106
		Length: 7
		Tick: 200

vice:
	idle: vice
		Length: *
		Tick: 80
	icon: zombicon
		Start: 0
	die: zombie
		Start: 106
		Length: 7
		Tick: 200

pinky:
	idle:
		Start: 0
		Length: 4
		Facings: 32
		Tick: 180
		Offset: 0,-10
	run:
		Start: 128
		Length: 15
		Tick: 100
		Facings: 16
		Offset: 0,-10
	shoot:
		Start: 368
		Length: 10
		Facings: 16
		Tick: 100
		Offset: 0,-10
	die:
		Start: 528
		Length: 46
		Facings: 1
		Tick: 100
		Offset: 0,-10
	icon: zombicon
		Start: 0
	muzzle: piffpiff
		Start: 0
		Length: 1

bspi:
	idle: bspi_idle
		Start: 0
		Length: 1
		Facings: 32
		Offset: 0,-4
		ZOffset: 150
	shoot: bspi_idle
		Start: 0
		Length: 1
		Facings: 32
		Offset: 0,-4
		ZOffset: 150
	run: bspi_walk
		Start: 0
		Length: 12
		Tick: 50
		Facings: 32
		Offset: 0,-4
		ZOffset: 150
	die: bspi_death
		Start: 80
		Length: 40
		Facings: 1
		Tick: 50
		Offset: 0,-4
		ZOffset: 150
	muzzle: minigun
		Start: 0
		Length: 6
		Facings: 8
	icon: zombicon
		Start: 0

reve:
	idle: skel_idle
		Start: 0
		Length: 1
		Facings: 32
		Offset: 0,-10
		ZOffset: 150
	run: skel_walk
		Start: 0
		Length: 12
		Tick: 75
		Facings: 32
		Offset: 0,-10
		ZOffset: 150
	shoot: skel_fire
		Start: 0
		Length: 24
		Facings: 16
		Tick: 50
		Offset: 0,-10
		ZOffset: 150
	die: skel_die
		Start: 0
		Length: 41
		Tick: 50
		Facings: 1
		Offset: 0,-10
		ZOffset: 150
	icon: zombicon
		Start: 0

manc:
	idle: fat_idle
		Start: 0
		Length: 1
		Facings: 32
		Offset: 0,-15
	run: fat_walk
		Start: 0
		Length: 20
		Facings: 16
		Offset: 0,-15
		Tick: 75
	shoot: fat_att
		Start: 0
		Length: 10
		Facings: 16
		Offset: 0,-15
		Tick: 65
	die: fat_gored
		Start: 0
		Length: *
		Facings: 1
		Offset: 0,-15
		Tick: 60
	icon: zombicon
		Start: 0

exciter:
	idle:
		Start: 0
		Facings: 8
	idle1:
		Start: 0
		Facings: 8
	idle2:
		Start: 0
		Facings: 8
	stand:
		Start: 0
		Facings: 8
	stand2:
		Start: 0
		Facings: 8
	run:
		Start: 8
		Length: 8
		Facings: 8
		Tick: 130
	shoot:
		Start: 72
		Length: 4
		Facings: 8
		Tick: 507
	die:
		Start: 104
		Length: 8
		BlendMode: Additive
		Tick: 100
	die-crushed:
		Start: 104
		Length: 8
		BlendMode: Alpha
	turret:
		Start: 112
		Facings: -32
	muzzle: minigun
		Start: 0
		Length: 6
		Facings: 8
	icon: zombicon
		Start: 0

crashsitefire:
	idle: fire1
		Length: *
		Offset: 0,-3
		ZOffset: 1023

crashsitefire2:
	idle: fire2
		Length: *
		Offset: 0,-3
		ZOffset: 1023

crashsitefire3:
	idle: fire3
		Length: *
		Offset: 0,-3
		ZOffset: 1023

crashsitefire4:
	idle: fire4
		Length: *
		Offset: 0,-3
		ZOffset: 1023

fireball:
	idle:
		Start: 0
		Length: *
		Tick: 10

explosion:
	empexplosion: fpower
		ZOffset: 2047
		Length: *
	smallfire: fire1
		Tick: 100
		Length: *
		Offset: 0,-3
		ZOffset: 1023
	dogbite: zombie
		Start: 106
		Length: 7
		Tick: 10
	plasma_puff: plas_puf
		Start: 0
		Length: *
		Tick: 100
	plasmaburst_puff: spls_puf
		Start: 0
		Length: *
		Tick: 60
		BlendMode: Additive
	teleport: tele
		Start: 0
		Length: *
		Tick: 180
		ZOffset: -511
		BlendMode: Additive
	glow_orange: glo_ora
		Tick: 35
		Start: 11
		BlendMode: Additive
	energy_poof: plaspof
		Tick: 60
		BlendMode: Additive
	glow_blue: glo_blu
		Tick: 35
		Start: 11
		BlendMode: Additive
	splat1: splat1
		Tick: 30
		Length: *
		BlendMode: Additive
	splat2: splat2
		Tick: 30
		Length: *
		BlendMode: Additive
	splat3: splat3
		Tick: 30
		Length: *
		BlendMode: Additive


^emp:
	emp-overlay: norman
		Length: *
		Offset: 0, -12
		ZOffset: 512
		BlendMode: Additive

ufobeamer:
	Inherits: ^emp
	idle: ufo
		Length: *
		Tick: 160
	icon: ufoicon.shp
		AddExtension: False
	beam: ufobeam
		Length: *
		Offset: 0, 35
		Tick: 80
		ZOffset: 1023
		BlendMode: Additive

ufolaser:
	Inherits: ^emp
	idle: ufo
		Length: *
		Tick: 60
	muzzle: pewmuzzl.shp
		AddExtension: False
		Length: 3
		Facings: 8
		Tick: 80
		BlendMode: Additive
	icon: ufoicon.shp
		AddExtension: False

blaster:
	idle: blastr
		Facings: -16
		Tick: 40
		ZOffset: 1023
		BlendMode: Additive
