icon:
	mcvmin: mcvicon

twinkle1:
	idle:
		Length: *
		ZOffset: 1023

twinkle2:
	idle:
		Length: *
		ZOffset: 1023

twinkle3:
	idle:
		Length: *
		ZOffset: 1023

maptile1:
	idle: block1
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile2:
	idle: block2
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile3:
	idle: black
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile4:
	idle: floor2
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile5:
	idle: floor3
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile6:
	idle: floor4
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile7:
	idle: floor5
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile8:
	idle: floor6
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile9:
	idle: floor7
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile10:
	idle: floor8
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile11:
	idle: floor9
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile12:
	idle: block3
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile13:
	idle: block4
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile14:
	idle: block5
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile15:
	idle: corner1
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile16:
	idle: corner2
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile17:
	idle: corner3
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile18:
	idle: corner4
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile19:
	idle: floor10
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile20:
	idle: floor11
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile21:
	idle: floor12
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile22:
	idle: floor13
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile23:
	idle: floor14
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile24:
	idle: floor15
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile25:
	idle: floor16
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile26:
	idle: floor17
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile27:
	idle: floor18
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile28:
	idle: floor19
		Start: 0
		Offset: 0, 0
		ZOffset: -10000

maptile29:
	idle: floor20
		Start: 0
		Offset: 0, 0
		ZOffset: -10000
