SiegeVoice:
	Voices:
		Select: guyyeah1
		Action: guyokay1
		Die: WoodExplMed,WoodExplsmall2,WoodExplMed,WoodExplMed2
        Burned: WoodExplMed,WoodExplsmall2,WoodExplMed,WoodExplMed2
		Zapped: WoodExplMed,WoodExplsmall2,WoodExplMed,WoodExplMed2
		Poisoned: WoodExplMed,WoodExplsmall2,WoodExplMed,WoodExplMed2

CivilianNew:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: guyyeah1
		Action: guyokay1
        Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
GDIArcherVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/gdi_archer_select1,Speech/Units/gdi_archer_select2,Speech/Units/gdi_archer_select3,Speech/Units/gdi_archer_select5
		Action: Speech/Units/gdi_archer_order1,Speech/Units/gdi_archer_order2,Speech/Units/gdi_archer_order3,Speech/Units/gdi_archer_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12

NodArcherVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/nod_archer_select1,Speech/Units/nod_archer_select2,Speech/Units/nod_archer_select3,Speech/Units/nod_archer_select4
		Action: Speech/Units/nod_archer_order1,Speech/Units/nod_archer_order2,Speech/Units/nod_archer_order3,Speech/Units/nod_archer_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
 
GDIKnightVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/gdi_knight_select1,Speech/Units/gdi_knight_select2,Speech/Units/gdi_knight_select3,Speech/Units/gdi_knight_select4
		Action: Speech/Units/gdi_knight_order1,Speech/Units/gdi_knight_order2,Speech/Units/gdi_knight_order3,Speech/Units/gdi_knight_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
 
NodKnightVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/nod_knight_select1,Speech/Units/nod_knight_select2,Speech/Units/nod_knight_select3,Speech/Units/nod_knight_select4
		Action: Speech/Units/nod_knight_order1,Speech/Units/nod_knight_order2,Speech/Units/nod_knight_order3,Speech/Units/nod_knight_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12

GDIPikeVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/gdi_pike_select1,Speech/Units/gdi_pike_select2,Speech/Units/gdi_pike_select3,Speech/Units/gdi_pike_select4
		Action: Speech/Units/gdi_pike_order1,Speech/Units/gdi_pike_order2,Speech/Units/gdi_pike_order3,Speech/Units/gdi_pike_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
NodPikeVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/nod_pike_select1,Speech/Units/nod_pike_select2,Speech/Units/nod_pike_select3,Speech/Units/nod_pike_select4
		Action: Speech/Units/nod_pike_order1,Speech/Units/nod_pike_order2,Speech/Units/nod_pike_order3,Speech/Units/nod_pike_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
NodMageVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/nod_mage_select1,Speech/Units/nod_mage_select2,Speech/Units/nod_mage_select3,Speech/Units/nod_mage_select4
		Action: Speech/Units/nod_mage_order1,Speech/Units/nod_mage_order2,Speech/Units/nod_mage_order3,Speech/Units/nod_mage_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
NodCrossVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/nod_crossbow_select1,Speech/Units/nod_crossbow_select2,Speech/Units/nod_crossbow_select3,Speech/Units/nod_crossbow_select4
		Action: Speech/Units/nod_crossbow_order1,Speech/Units/nod_crossbow_order2,Speech/Units/nod_crossbow_order3,Speech/Units/nod_crossbow_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
        
GenericHorseVoice:
    DefaultVariant: .aud
    Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Sounds/25-i000,Sounds/25-i002,Sounds/25-i004,Sounds/25-i006,Sounds/25-i012
		Action: Sounds/25-i0016,Sounds/25-i018,Sounds/25-i022,Sounds/25-i024,Sounds/25-i026,Sounds/25-i014
		Die: horsedead03,horsedead02
		Burned: horsedead03,horsedead02
		Zapped: horsedead03,horsedead02
		Poisoned: horsedead03,horsedead02
    
GenericHorseOnly:
    DefaultVariant: .aud
	Variants:
		nod: .v01,.v03,.aud
		gdi: .v01,.v03,.aud
	Voices:
		Select: await1,ready,report1,yessir1
		Action: ackno,affirm1,noprob,ritaway,roger,ugotit
		Die: horsedead01
		Burned: horsedead01
		Zapped: horsedead01
		Poisoned: horsedead01
        
AssasinVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Sounds/syeah1,Sounds/swhat1
		Action: Sounds/sokay1,Sounds/smout1,Sounds/saffirm1
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
DeathdealerVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Sounds/13-i000,Sounds/13-i002,Sounds/13-i004
		Action: Sounds/13-i006,Sounds/13-i012,Sounds/13-i014,Sounds/13-i016
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        Build: Sounds/13-i010
        
EngineerVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/engineer_select1,Speech/Units/engineer_select2,Speech/Units/engineer_select3
		Action: Speech/Units/engineer_order1,Speech/Units/engineer_order2,Speech/Units/engineer_order3,Speech/Units/engineer_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
HeavyCavalVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Sounds/14-i000,Sounds/14-i002,Sounds/14-i004
		Action: Sounds/14-i008,Sounds/14-i010,Sounds/14-i012,Sounds/14-i016
		Die: horsedead02, horsedead03
		Burned: horsedead02, horsedead03
		Zapped: horsedead02, horsedead03
		Poisoned: horsedead02, horsedead03
        
PaladinVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Speech/Units/gdi_paladin_select1,Speech/Units/gdi_paladin_select2,Speech/Units/gdi_paladin_select3,Speech/Units/gdi_paladin_select4
		Action: Speech/Units/gdi_paladin_order1,Speech/Units/gdi_paladin_order2,Speech/Units/gdi_paladin_order3,Speech/Units/gdi_paladin_order4
		Die: nuyell1,nuyell4,nuyell5,nuyell6
		Burned: yell1
		Zapped: nuyell3
		Poisoned: nuyell12
        
JuggernautVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Sounds/jugg-i005,Sounds/jugg-i006,Sounds/jugg-i007
		Action: Sounds/jugg-i000,Sounds/jugg-i001,Sounds/jugg-i002
		Die: Sounds/jugg-i020
		Burned: Sounds/jugg-i020
		Zapped: Sounds/jugg-i020
		Poisoned: Sounds/jugg-i020
        Build: Sounds/jugg-i021
        Kill: Sounds/jugg-i010,Sounds/jugg-i011,Sounds/jugg-i012,Sounds/jugg-i013
        
DragonVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Sounds/DragonSpeech02,Sounds/DragonSpeech03
		Action: Sounds/DragonSpeech01
		Die: dinoyes
		Burned: dinodie1
		Zapped: dinoatk1
		Poisoned: dinodie1
        
BalloonVoice:
    DefaultVariant: .aud
	Variants:
		nod: .aud
		gdi: .aud
	Voices:
		Select: Sounds/30-i030,Sounds/30-i000,Sounds/30-i014
		Action: Sounds/30-i016,Sounds/30-i022,Sounds/30-i036
        
        