SendFollowLandTraffic = function()
	Trigger.AfterDelay(0.000001, function() 
		FollowTrafficCarCamera = Actor.Create("camera.follow", true, { Owner = neutral, Location = FollowTrafficCarHero.Location })
	end)
	local RandomCitizens = Utils.Random({ neutral, neutral0, neutral1, neutral2, neutral3 })
	FollowTrafficCar = Actor.Create(CivilianCarTypes[Utils.RandomInteger(1,38)], true, { Owner = RandomCitizens, Location = Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6, RandomWaypoint7, RandomWaypoint8, RandomWaypoint9, RandomWaypoint10, RandomWaypoint11 }).Location, Facing = Utils.RandomInteger(0, 255) })
	FollowTrafficCarHero = { FollowTrafficCar }
	Trigger.OnIdle(FollowTrafficCar, function(FollowTrafficCar)
		if not FollowTrafficCar.IsDead and FollowTrafficCar.IsInWorld then
			FollowTrafficCar.Patrol({Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6 }).Location, Utils.Random({ RandomWaypoint7, RandomWaypoint8, RandomWaypoint9, RandomWaypoint10, RandomWaypoint11 }).Location, Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6 }).Location, Utils.Random({ RandomWaypoint7, RandomWaypoint8, RandomWaypoint9, RandomWaypoint10, RandomWaypoint11 }).Location, Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6 }).Location, Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6 }).Location, Utils.Random({ RandomWaypoint7, RandomWaypoint8, RandomWaypoint9, RandomWaypoint10, RandomWaypoint11 }).Location, Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6 }).Location, Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6 }).Location, Utils.Random({ RandomWaypoint7, RandomWaypoint8, RandomWaypoint9, RandomWaypoint10, RandomWaypoint11 }).Location, Utils.Random({ RandomWaypoint0, RandomWaypoint1, RandomWaypoint2, RandomWaypoint3, RandomWaypoint4, RandomWaypoint5, RandomWaypoint6 }).Location}, true, DateTime.Seconds(0))
		end
	end)
	Trigger.OnRemovedFromWorld(FollowTrafficCar, function()
		Trigger.AfterDelay(DateTime.Seconds(0), function()
			SendFollowLandTraffic()
		end)
	end)
	if FollowTrafficCar.Type == "mkam" or FollowTrafficCar.Type == "mkam.lightred" or FollowTrafficCar.Type == "mkam.red" or FollowTrafficCar.Type == "mkam.darkred" or FollowTrafficCar.Type == "mkam.lightgreen" or FollowTrafficCar.Type == "mkam.green" or FollowTrafficCar.Type == "mkam.blue" or FollowTrafficCar.Type == "mkam.brown" or FollowTrafficCar.Type == "mkam.teal" or FollowTrafficCar.Type == "mkam.darkyellow" or FollowTrafficCar.Type == "mkam.yellow" then
		local Cargo0 = Utils.Random({ CivilianCarTypes[Utils.RandomInteger(1, 25)], CivilianCarTypes[Utils.RandomInteger(1, 26)], CivilianCarTypes[Utils.RandomInteger(1, 27)], CivilianCarTypes[Utils.RandomInteger(1, 28)], LandVehiceTypes[Utils.RandomInteger(1, 12)], Utils.Random({ "tran", "smalltran", "yak", "lightjet", "mig", "advmig", "f117", "badr.free" .. tostring(Utils.RandomInteger(0, 1)) }), CivilianCarTypes[Utils.RandomInteger(1, 26)], CivilianCarTypes[Utils.RandomInteger(1, 27)] })
		LoadTransport(FollowTrafficCar, Cargo0)
	elseif (FollowTrafficCar.Type == "truk_ammo" or FollowTrafficCar.Type == "truk_ammo.lightred" or FollowTrafficCar.Type == "truk_ammo.red" or FollowTrafficCar.Type == "truk_ammo.darkred" or FollowTrafficCar.Type == "truk_ammo.lightgreen" or FollowTrafficCar.Type == "truk_ammo.green" or FollowTrafficCar.Type == "truk_ammo.blue" or FollowTrafficCar.Type == "truk_ammo.brown" or FollowTrafficCar.Type == "truk_ammo.teal" or FollowTrafficCar.Type == "truk_ammo.darkyellow" or FollowTrafficCar.Type == "truk_ammo.yellow") then
		local AmmoCargoCount = Utils.RandomInteger(1, 3)
		local AmmoCargoType = Utils.Random({ "m16crate", "mp5crate", "ak47crate", "smawcrate", "rpg7crate", "ammocrate0", "ammocrate1", "computercrate0", "computercrate1", "computercrate2", "computercrate3", "computercrate4", "armorcrate0", "bulletcrate00", "bulletcrate01" })
		if AmmoCargoCount == 1 then
			local Cargo0 = AmmoCargoType
			local Cargo1 = AmmoCargoType
			local Cargo2 = AmmoCargoType
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
		elseif AmmoCargoCount == 2 then
			local Cargo0 = AmmoCargoType
			local Cargo1 = AmmoCargoType
			local Cargo2 = AmmoCargoType
			local Cargo3 = AmmoCargoType
			local Cargo4 = AmmoCargoType
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
			LoadTransport(FollowTrafficCar, Cargo3)
			LoadTransport(FollowTrafficCar, Cargo4)
		elseif AmmoCargoCount == 3 then
			local Cargo0 = AmmoCargoType
			local Cargo1 = AmmoCargoType
			local Cargo2 = AmmoCargoType
			local Cargo3 = AmmoCargoType
			local Cargo4 = AmmoCargoType
			local Cargo5 = AmmoCargoType
			local Cargo6 = AmmoCargoType
			local Cargo7 = AmmoCargoType
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
			LoadTransport(FollowTrafficCar, Cargo3)
			LoadTransport(FollowTrafficCar, Cargo4)
			LoadTransport(FollowTrafficCar, Cargo5)
			LoadTransport(FollowTrafficCar, Cargo6)
			LoadTransport(FollowTrafficCar, Cargo7)
		end
	elseif (FollowTrafficCar.Type == "ambulance0"or FollowTrafficCar.Type == "ambulance1") then
		local AmbulancePassengerCount = Utils.RandomInteger(1, 3)
		if AmbulancePassengerCount == 1 then
			local Cargo0 = Utils.Random({ "medi", "medi", "chan", "medi", "medi" })
			local Cargo1 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
		elseif AmbulancePassengerCount == 2 then
			local Cargo0 = Utils.Random({ "medi", "medi", "chan", "medi", "medi" })
			local Cargo1 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			local Cargo2 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
		elseif AmbulancePassengerCount == 3 then
			local Cargo0 = Utils.Random({ "medi", "medi", "chan", "medi", "medi" })
			local Cargo1 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			local Cargo2 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			local Cargo3 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
			LoadTransport(FollowTrafficCar, Cargo3)
		end
	elseif (FollowTrafficCar.Type == "copcar0" or FollowTrafficCar.Type == "copcar1") then
		local CopCarPassengerCount = Utils.RandomInteger(1, 3)
		if CopCarPassengerCount == 1 then
			local Cargo0 = Utils.Random({ "policeman", "gnrl", "policeman" })
			local Cargo1 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie10.autotarget", "policeman", "policeman" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
		elseif CopCarPassengerCount == 2 then
			local Cargo0 = Utils.Random({ "policeman", "gnrl", "policeman" })
			local Cargo1 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie1.autotarget", "policeman", "policeman" })
			local Cargo2 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie10.autotarget", "policeman", "policeman" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
		elseif CopCarPassengerCount == 3 then
			local Cargo0 = Utils.Random({ "policeman", "gnrl", "policeman" })
			local Cargo1 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie1.autotarget", "policeman", "policeman" })
			local Cargo2 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie10.autotarget", "policeman", "policeman" })
			local Cargo3 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie11.autotarget", "policeman", "policeman" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
			LoadTransport(FollowTrafficCar, Cargo3)
		end
	elseif (FollowTrafficCar.Type == "firetruck0" or FollowTrafficCar.Type == "firetruck1" or FollowTrafficCar.Type == "firetruck2" or FollowTrafficCar.Type == "firetruck3") then
		local FireTruckPassengerCount = Utils.RandomInteger(1, 3)
		if FireTruckPassengerCount == 1 then
			local Cargo0 = Utils.Random({ "fireman", "fireman", "gnrl", "fireman", "fireman" })
			local Cargo1 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
		elseif FireTruckPassengerCount == 2 then
			local Cargo0 = Utils.Random({ "fireman", "fireman", "gnrl", "fireman", "fireman" })
			local Cargo1 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			local Cargo2 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
		elseif FireTruckPassengerCount == 3 then
			local Cargo0 = Utils.Random({ "fireman", "fireman", "gnrl", "fireman", "fireman" })
			local Cargo1 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			local Cargo2 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			local Cargo3 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
			LoadTransport(FollowTrafficCar, Cargo3)
		end
	elseif (FollowTrafficCar.Type == "bbus2" or FollowTrafficCar.Type == "bbus2.lightred" or FollowTrafficCar.Type == "bbus2.red" or FollowTrafficCar.Type == "bbus2.darkred" or FollowTrafficCar.Type == "bbus2.lightgreen" or FollowTrafficCar.Type == "bbus2.green" or FollowTrafficCar.Type == "bbus2.blue" or FollowTrafficCar.Type == "bbus2.brown" or FollowTrafficCar.Type == "bbus2.teal" or FollowTrafficCar.Type == "bbus2.darkyellow" or FollowTrafficCar.Type == "bbus2.yellow" or FollowTrafficCar.Type == "bbus3" or FollowTrafficCar.Type == "bbus3.lightred" or FollowTrafficCar.Type == "bbus3.red" or FollowTrafficCar.Type == "bbus3.darkred" or FollowTrafficCar.Type == "bbus3.lightgreen" or FollowTrafficCar.Type == "bbus3.green" or FollowTrafficCar.Type == "bbus3.blue" or FollowTrafficCar.Type == "bbus3.brown" or FollowTrafficCar.Type == "bbus3.teal" or FollowTrafficCar.Type == "bbus3.darkyellow" or FollowTrafficCar.Type == "bbus3.yellow" or FollowTrafficCar.Type == "bbus1" or FollowTrafficCar.Type == "bbus1.lightred" or FollowTrafficCar.Type == "bbus1.red" or FollowTrafficCar.Type == "bbus1.darkred" or FollowTrafficCar.Type == "bbus1.lightgreen" or FollowTrafficCar.Type == "bbus1.green" or FollowTrafficCar.Type == "bbus1.blue" or FollowTrafficCar.Type == "bbus1.brown" or FollowTrafficCar.Type == "bbus1.teal" or FollowTrafficCar.Type == "bbus1.darkyellow" or FollowTrafficCar.Type == "bbus1.yellow") then
		local BusPassengerCount = Utils.RandomInteger(1, 3)
		if BusPassengerCount == 1 then
			local Cargo00 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo01 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo02 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo03 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo04 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo05 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo06 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo07 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo08 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo09 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo10 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo11 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(FollowTrafficCar, Cargo00)
			LoadTransport(FollowTrafficCar, Cargo01)
			LoadTransport(FollowTrafficCar, Cargo02)
			LoadTransport(FollowTrafficCar, Cargo03)
			LoadTransport(FollowTrafficCar, Cargo04)
			LoadTransport(FollowTrafficCar, Cargo05)
			LoadTransport(FollowTrafficCar, Cargo06)
			LoadTransport(FollowTrafficCar, Cargo07)
			LoadTransport(FollowTrafficCar, Cargo08)
			LoadTransport(FollowTrafficCar, Cargo09)
			LoadTransport(FollowTrafficCar, Cargo10)
			LoadTransport(FollowTrafficCar, Cargo11)
		elseif BusPassengerCount == 2 then
			local Cargo00 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo01 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo02 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo03 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo04 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo05 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo06 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo07 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo08 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo09 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo10 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo11 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo12 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo13 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo14 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo15 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo16 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo17 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo18 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo19 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo20 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo21 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo22 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo23 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(FollowTrafficCar, Cargo00)
			LoadTransport(FollowTrafficCar, Cargo01)
			LoadTransport(FollowTrafficCar, Cargo02)
			LoadTransport(FollowTrafficCar, Cargo03)
			LoadTransport(FollowTrafficCar, Cargo04)
			LoadTransport(FollowTrafficCar, Cargo05)
			LoadTransport(FollowTrafficCar, Cargo06)
			LoadTransport(FollowTrafficCar, Cargo07)
			LoadTransport(FollowTrafficCar, Cargo08)
			LoadTransport(FollowTrafficCar, Cargo09)
			LoadTransport(FollowTrafficCar, Cargo10)
			LoadTransport(FollowTrafficCar, Cargo11)
			LoadTransport(FollowTrafficCar, Cargo12)
			LoadTransport(FollowTrafficCar, Cargo13)
			LoadTransport(FollowTrafficCar, Cargo14)
			LoadTransport(FollowTrafficCar, Cargo15)
			LoadTransport(FollowTrafficCar, Cargo16)
			LoadTransport(FollowTrafficCar, Cargo17)
			LoadTransport(FollowTrafficCar, Cargo18)
			LoadTransport(FollowTrafficCar, Cargo19)
			LoadTransport(FollowTrafficCar, Cargo20)
			LoadTransport(FollowTrafficCar, Cargo21)
			LoadTransport(FollowTrafficCar, Cargo22)
			LoadTransport(FollowTrafficCar, Cargo23)
		elseif BusPassengerCount == 3 then
			local Cargo00 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo01 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo02 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo03 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo04 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo05 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo06 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo07 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo08 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo09 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo10 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo11 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo12 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo13 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo14 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo15 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo16 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo17 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo18 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo19 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo20 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo21 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo22 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo23 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo24 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo25 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo26 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo27 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo28 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo29 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo30 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo31 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo32 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(FollowTrafficCar, Cargo00)
			LoadTransport(FollowTrafficCar, Cargo01)
			LoadTransport(FollowTrafficCar, Cargo02)
			LoadTransport(FollowTrafficCar, Cargo03)
			LoadTransport(FollowTrafficCar, Cargo04)
			LoadTransport(FollowTrafficCar, Cargo05)
			LoadTransport(FollowTrafficCar, Cargo06)
			LoadTransport(FollowTrafficCar, Cargo07)
			LoadTransport(FollowTrafficCar, Cargo08)
			LoadTransport(FollowTrafficCar, Cargo09)
			LoadTransport(FollowTrafficCar, Cargo10)
			LoadTransport(FollowTrafficCar, Cargo11)
			LoadTransport(FollowTrafficCar, Cargo12)
			LoadTransport(FollowTrafficCar, Cargo13)
			LoadTransport(FollowTrafficCar, Cargo14)
			LoadTransport(FollowTrafficCar, Cargo15)
			LoadTransport(FollowTrafficCar, Cargo16)
			LoadTransport(FollowTrafficCar, Cargo17)
			LoadTransport(FollowTrafficCar, Cargo18)
			LoadTransport(FollowTrafficCar, Cargo19)
			LoadTransport(FollowTrafficCar, Cargo20)
			LoadTransport(FollowTrafficCar, Cargo21)
			LoadTransport(FollowTrafficCar, Cargo22)
			LoadTransport(FollowTrafficCar, Cargo23)
			LoadTransport(FollowTrafficCar, Cargo24)
			LoadTransport(FollowTrafficCar, Cargo25)
			LoadTransport(FollowTrafficCar, Cargo26)
			LoadTransport(FollowTrafficCar, Cargo27)
			LoadTransport(FollowTrafficCar, Cargo28)
			LoadTransport(FollowTrafficCar, Cargo29)
			LoadTransport(FollowTrafficCar, Cargo30)
			LoadTransport(FollowTrafficCar, Cargo31)
			LoadTransport(FollowTrafficCar, Cargo32)
		end
	else
		local PassengerCount = Utils.RandomInteger(1, 4)
		if PassengerCount == 1 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(FollowTrafficCar, Cargo0)
		elseif PassengerCount == 2 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo1 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
		elseif PassengerCount == 3 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo1 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo2 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
		elseif PassengerCount == 4 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo1 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo2 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo3 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(FollowTrafficCar, Cargo0)
			LoadTransport(FollowTrafficCar, Cargo1)
			LoadTransport(FollowTrafficCar, Cargo2)
			LoadTransport(FollowTrafficCar, Cargo3)
		end
	end
end
SendLandTraffic = function()
	local RandomCitizens = Utils.Random({ neutral, neutral0, neutral1, neutral2, neutral3 })
	local TrafficCarExit = Utils.Random({ RandomEdgeRoadWaypoint, RandomEdgeRoadWaypoint01, RandomEdgeRoadWaypoint02, RandomEdgeRoadWaypoint03, RandomEdgeRoadWaypoint04 })
	local TrafficCar = Actor.Create(CivilianCarTypes[Utils.RandomInteger(1,36)], true, { Owner = RandomCitizens, Location = Utils.Random({ RandomEdgeRoadWaypoint05, RandomEdgeRoadWaypoint06, RandomEdgeRoadWaypoint07 }).Location, Facing = Utils.RandomInteger(0, 255) })
	Trigger.OnIdle(TrafficCar, function(TrafficCar)
		if not TrafficCar.IsDead and TrafficCar.IsInWorld then
			TrafficCar.Move(TrafficCarExit.Location)
		end
	end)
	Trigger.OnEnteredFootprint({ TrafficCarExit.Location }, function(a, id)
		if a.Owner == TrafficCar.Owner and a.Type == TrafficCar.Type and a == TrafficCar then
			a.Destroy()
			Trigger.RemoveFootprintTrigger(id)
		end
	end)
	Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(6.66, 9.99)), function() 
		SendLandTraffic()
	end)
	if TrafficCar.Type == "mkam" or TrafficCar.Type == "mkam.lightred" or TrafficCar.Type == "mkam.red" or TrafficCar.Type == "mkam.darkred" or TrafficCar.Type == "mkam.lightgreen" or TrafficCar.Type == "mkam.green" or TrafficCar.Type == "mkam.blue" or TrafficCar.Type == "mkam.brown" or TrafficCar.Type == "mkam.teal" or TrafficCar.Type == "mkam.darkyellow" or TrafficCar.Type == "mkam.yellow" then
		local Cargo0 = Utils.Random({ CivilianCarTypes[Utils.RandomInteger(1, 25)], CivilianCarTypes[Utils.RandomInteger(1, 26)], CivilianCarTypes[Utils.RandomInteger(1, 27)], CivilianCarTypes[Utils.RandomInteger(1, 28)], LandVehiceTypes[Utils.RandomInteger(1, 12)], Utils.Random({ "tran", "smalltran", "yak", "lightjet", "mig", "advmig", "f117", "badr.free" .. tostring(Utils.RandomInteger(0, 1)) }), CivilianCarTypes[Utils.RandomInteger(1, 26)], CivilianCarTypes[Utils.RandomInteger(1, 27)] })
		LoadTransport(TrafficCar, Cargo0)
	elseif (TrafficCar.Type == "truk_ammo" or TrafficCar.Type == "truk_ammo.lightred" or TrafficCar.Type == "truk_ammo.red" or TrafficCar.Type == "truk_ammo.darkred" or TrafficCar.Type == "truk_ammo.lightgreen" or TrafficCar.Type == "truk_ammo.green" or TrafficCar.Type == "truk_ammo.blue" or TrafficCar.Type == "truk_ammo.brown" or TrafficCar.Type == "truk_ammo.teal" or TrafficCar.Type == "truk_ammo.darkyellow" or TrafficCar.Type == "truk_ammo.yellow") then
		local AmmoCargoCount = Utils.RandomInteger(1, 3)
		local AmmoCargoType = Utils.Random({ "m16crate", "mp5crate", "ak47crate", "smawcrate", "rpg7crate", "ammocrate0", "ammocrate1", "computercrate0", "computercrate1", "computercrate2", "computercrate3", "computercrate4", "armorcrate0", "bulletcrate00", "bulletcrate01" })
		if AmmoCargoCount == 1 then
			local Cargo0 = AmmoCargoType
			local Cargo1 = AmmoCargoType
			local Cargo2 = AmmoCargoType
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
		elseif AmmoCargoCount == 2 then
			local Cargo0 = AmmoCargoType
			local Cargo1 = AmmoCargoType
			local Cargo2 = AmmoCargoType
			local Cargo3 = AmmoCargoType
			local Cargo4 = AmmoCargoType
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
			LoadTransport(TrafficCar, Cargo3)
			LoadTransport(TrafficCar, Cargo4)
		elseif AmmoCargoCount == 3 then
			local Cargo0 = AmmoCargoType
			local Cargo1 = AmmoCargoType
			local Cargo2 = AmmoCargoType
			local Cargo3 = AmmoCargoType
			local Cargo4 = AmmoCargoType
			local Cargo5 = AmmoCargoType
			local Cargo6 = AmmoCargoType
			local Cargo7 = AmmoCargoType
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
			LoadTransport(TrafficCar, Cargo3)
			LoadTransport(TrafficCar, Cargo4)
			LoadTransport(TrafficCar, Cargo5)
			LoadTransport(TrafficCar, Cargo6)
			LoadTransport(TrafficCar, Cargo7)
		end
	elseif (TrafficCar.Type == "ambulance0"or TrafficCar.Type == "ambulance1") then
		local AmbulancePassengerCount = Utils.RandomInteger(1, 3)
		if AmbulancePassengerCount == 1 then
			local Cargo0 = Utils.Random({ "medi", "medi", "chan", "medi", "medi" })
			local Cargo1 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
		elseif AmbulancePassengerCount == 2 then
			local Cargo0 = Utils.Random({ "medi", "medi", "chan", "medi", "medi" })
			local Cargo1 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			local Cargo2 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
		elseif AmbulancePassengerCount == 3 then
			local Cargo0 = Utils.Random({ "medi", "medi", "chan", "medi", "medi" })
			local Cargo1 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			local Cargo2 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			local Cargo3 = Utils.Random({ "medi", "medi", "chan", "medi", "medi", "delphi", "medi", "medi" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
			LoadTransport(TrafficCar, Cargo3)
		end
	elseif (TrafficCar.Type == "copcar0" or TrafficCar.Type == "copcar1") then
		local CopCarPassengerCount = Utils.RandomInteger(1, 3)
		if CopCarPassengerCount == 1 then
			local Cargo0 = Utils.Random({ "policeman", "gnrl", "policeman" })
			local Cargo1 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie10.autotarget", "policeman", "policeman" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
		elseif CopCarPassengerCount == 2 then
			local Cargo0 = Utils.Random({ "policeman", "gnrl", "policeman" })
			local Cargo1 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie1.autotarget", "policeman", "policeman" })
			local Cargo2 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie10.autotarget", "policeman", "policeman" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
		elseif CopCarPassengerCount == 3 then
			local Cargo0 = Utils.Random({ "policeman", "gnrl", "policeman" })
			local Cargo1 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie1.autotarget", "policeman", "policeman" })
			local Cargo2 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie10.autotarget", "policeman", "policeman" })
			local Cargo3 = Utils.Random({ "policeman", "policeman", "ie1.autotarget", "policeman", "policeman", "ie11.autotarget", "policeman", "policeman" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
			LoadTransport(TrafficCar, Cargo3)
		end
	elseif (TrafficCar.Type == "firetruck0" or TrafficCar.Type == "firetruck1" or TrafficCar.Type == "firetruck2" or TrafficCar.Type == "firetruck3") then
		local FireTruckPassengerCount = Utils.RandomInteger(1, 3)
		if FireTruckPassengerCount == 1 then
			local Cargo0 = Utils.Random({ "fireman", "fireman", "gnrl", "fireman", "fireman" })
			local Cargo1 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
		elseif FireTruckPassengerCount == 2 then
			local Cargo0 = Utils.Random({ "fireman", "fireman", "gnrl", "fireman", "fireman" })
			local Cargo1 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			local Cargo2 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
		elseif FireTruckPassengerCount == 3 then
			local Cargo0 = Utils.Random({ "fireman", "fireman", "gnrl", "fireman", "fireman" })
			local Cargo1 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			local Cargo2 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			local Cargo3 = Utils.Random({ "fireman", "fireman", "fireman", "mech", "fireman", "fireman", "fireman", "chan", "fireman", "fireman", "fireman", "hacke6", "fireman", "fireman", "fireman" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
			LoadTransport(TrafficCar, Cargo3)
		end
	elseif (TrafficCar.Type == "bbus2" or TrafficCar.Type == "bbus2.lightred" or TrafficCar.Type == "bbus2.red" or TrafficCar.Type == "bbus2.darkred" or TrafficCar.Type == "bbus2.lightgreen" or TrafficCar.Type == "bbus2.green" or TrafficCar.Type == "bbus2.blue" or TrafficCar.Type == "bbus2.brown" or TrafficCar.Type == "bbus2.teal" or TrafficCar.Type == "bbus2.darkyellow" or TrafficCar.Type == "bbus2.yellow" or TrafficCar.Type == "bbus3" or TrafficCar.Type == "bbus3.lightred" or TrafficCar.Type == "bbus3.red" or TrafficCar.Type == "bbus3.darkred" or TrafficCar.Type == "bbus3.lightgreen" or TrafficCar.Type == "bbus3.green" or TrafficCar.Type == "bbus3.blue" or TrafficCar.Type == "bbus3.brown" or TrafficCar.Type == "bbus3.teal" or TrafficCar.Type == "bbus3.darkyellow" or TrafficCar.Type == "bbus3.yellow" or TrafficCar.Type == "bbus1" or TrafficCar.Type == "bbus1.lightred" or TrafficCar.Type == "bbus1.red" or TrafficCar.Type == "bbus1.darkred" or TrafficCar.Type == "bbus1.lightgreen" or TrafficCar.Type == "bbus1.green" or TrafficCar.Type == "bbus1.blue" or TrafficCar.Type == "bbus1.brown" or TrafficCar.Type == "bbus1.teal" or TrafficCar.Type == "bbus1.darkyellow" or TrafficCar.Type == "bbus1.yellow") then
		local BusPassengerCount = Utils.RandomInteger(1, 3)
		if BusPassengerCount == 1 then
			local Cargo00 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo01 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo02 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo03 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo04 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo05 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo06 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo07 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo08 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo09 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo10 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo11 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(TrafficCar, Cargo00)
			LoadTransport(TrafficCar, Cargo01)
			LoadTransport(TrafficCar, Cargo02)
			LoadTransport(TrafficCar, Cargo03)
			LoadTransport(TrafficCar, Cargo04)
			LoadTransport(TrafficCar, Cargo05)
			LoadTransport(TrafficCar, Cargo06)
			LoadTransport(TrafficCar, Cargo07)
			LoadTransport(TrafficCar, Cargo08)
			LoadTransport(TrafficCar, Cargo09)
			LoadTransport(TrafficCar, Cargo10)
			LoadTransport(TrafficCar, Cargo11)
		elseif BusPassengerCount == 2 then
			local Cargo00 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo01 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo02 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo03 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo04 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo05 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo06 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo07 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo08 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo09 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo10 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo11 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo12 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo13 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo14 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo15 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo16 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo17 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo18 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo19 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo20 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo21 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo22 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo23 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(TrafficCar, Cargo00)
			LoadTransport(TrafficCar, Cargo01)
			LoadTransport(TrafficCar, Cargo02)
			LoadTransport(TrafficCar, Cargo03)
			LoadTransport(TrafficCar, Cargo04)
			LoadTransport(TrafficCar, Cargo05)
			LoadTransport(TrafficCar, Cargo06)
			LoadTransport(TrafficCar, Cargo07)
			LoadTransport(TrafficCar, Cargo08)
			LoadTransport(TrafficCar, Cargo09)
			LoadTransport(TrafficCar, Cargo10)
			LoadTransport(TrafficCar, Cargo11)
			LoadTransport(TrafficCar, Cargo12)
			LoadTransport(TrafficCar, Cargo13)
			LoadTransport(TrafficCar, Cargo14)
			LoadTransport(TrafficCar, Cargo15)
			LoadTransport(TrafficCar, Cargo16)
			LoadTransport(TrafficCar, Cargo17)
			LoadTransport(TrafficCar, Cargo18)
			LoadTransport(TrafficCar, Cargo19)
			LoadTransport(TrafficCar, Cargo20)
			LoadTransport(TrafficCar, Cargo21)
			LoadTransport(TrafficCar, Cargo22)
			LoadTransport(TrafficCar, Cargo23)
		elseif BusPassengerCount == 3 then
			local Cargo00 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo01 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo02 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo03 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo04 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo05 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo06 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo07 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo08 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo09 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo10 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo11 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo12 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo13 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo14 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo15 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo16 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo17 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo18 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo19 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo20 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo21 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo22 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo23 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo24 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo25 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo26 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo27 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo28 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo29 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo30 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo31 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo32 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(TrafficCar, Cargo00)
			LoadTransport(TrafficCar, Cargo01)
			LoadTransport(TrafficCar, Cargo02)
			LoadTransport(TrafficCar, Cargo03)
			LoadTransport(TrafficCar, Cargo04)
			LoadTransport(TrafficCar, Cargo05)
			LoadTransport(TrafficCar, Cargo06)
			LoadTransport(TrafficCar, Cargo07)
			LoadTransport(TrafficCar, Cargo08)
			LoadTransport(TrafficCar, Cargo09)
			LoadTransport(TrafficCar, Cargo10)
			LoadTransport(TrafficCar, Cargo11)
			LoadTransport(TrafficCar, Cargo12)
			LoadTransport(TrafficCar, Cargo13)
			LoadTransport(TrafficCar, Cargo14)
			LoadTransport(TrafficCar, Cargo15)
			LoadTransport(TrafficCar, Cargo16)
			LoadTransport(TrafficCar, Cargo17)
			LoadTransport(TrafficCar, Cargo18)
			LoadTransport(TrafficCar, Cargo19)
			LoadTransport(TrafficCar, Cargo20)
			LoadTransport(TrafficCar, Cargo21)
			LoadTransport(TrafficCar, Cargo22)
			LoadTransport(TrafficCar, Cargo23)
			LoadTransport(TrafficCar, Cargo24)
			LoadTransport(TrafficCar, Cargo25)
			LoadTransport(TrafficCar, Cargo26)
			LoadTransport(TrafficCar, Cargo27)
			LoadTransport(TrafficCar, Cargo28)
			LoadTransport(TrafficCar, Cargo29)
			LoadTransport(TrafficCar, Cargo30)
			LoadTransport(TrafficCar, Cargo31)
			LoadTransport(TrafficCar, Cargo32)
		end
	else
		local PassengerCount = Utils.RandomInteger(1, 4)
		if PassengerCount == 1 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(TrafficCar, Cargo0)
		elseif PassengerCount == 2 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo1 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
		elseif PassengerCount == 3 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo1 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo2 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
		elseif PassengerCount == 4 then
			local Cargo0 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo1 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo2 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			local Cargo3 = Utils.Random({ "c" .. Utils.RandomInteger(1, 10), "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "chan", "c" .. Utils.RandomInteger(1, 10), "delphi", "c" .. Utils.RandomInteger(1, 10), "einstein", "c" .. Utils.RandomInteger(1, 10), "e6", "vacationer" .. Utils.RandomInteger(1, 3), "c" .. Utils.RandomInteger(1, 10), "hacke6", "c" .. Utils.RandomInteger(1, 10), "medi", "c" .. Utils.RandomInteger(1, 10), "mech", "c" .. Utils.RandomInteger(1, 10), "spy", "c" .. Utils.RandomInteger(1, 10), "thf", "c" .. Utils.RandomInteger(1, 10), "policeman", "c" .. Utils.RandomInteger(1, 10), "fireman", "c" .. Utils.RandomInteger(1, 10), "pilot" })
			LoadTransport(TrafficCar, Cargo0)
			LoadTransport(TrafficCar, Cargo1)
			LoadTransport(TrafficCar, Cargo2)
			LoadTransport(TrafficCar, Cargo3)
		end
	end
end
SendTrafficBus00 = function()
	local TrafficBusWaypoint0 = Actor.Create("waypoint", true, { Owner = clearpoint, Location = CPos.New(44 + 9, 44 - 1) })
	local TrafficBusExitWaypoint0 = Actor.Create("waypoint", true, Utils.Random({ { Owner = clearpoint, Location = CPos.New(44 + 9, Utils.Random({ 1, 143})) }, { Owner = clearpoint, Location = CPos.New(Utils.Random({ 1, 143 }), 43) } }))
	TrafficBus0 = Actor.Create(Utils.Random({ "bbus1", "bbus2", "bbus3" .. tostring(Utils.Random({ "", ".lightred", ".red", ".darkred", ".lightgreen", ".green", ".blue", ".brown", ".teal", ".darkyellow", ".yellow" })) }), true, { Owner = neutral0, Location = Utils.Random({ CPos.New(44 + 9, Utils.Random({ 1, 143 })), CPos.New(Utils.Random({ 1, 143 }), 44 - 1) }), Facing = Utils.RandomInteger(126, 130) })
	TrafficBus0.Move(TrafficBusWaypoint0.Location)
	Trigger.OnEnteredFootprint( { TrafficBusWaypoint0.Location }, function(a, id)
		if (a.Type == "bbus1" or a.Type == "bbus1.lightred" or a.Type == "bbus1.red" or a.Type == "bbus1.darkred" or a.Type == "bbus1.lightgreen" or a.Type == "bbus1.green" or a.Type == "bbus1.blue" or a.Type == "bbus1.brown" or a.Type == "bbus1.teal" or a.Type == "bbus1.darkyellow" or a.Type == "bbus1.yellow" or a.Type == "bbus2" or a.Type == "bbus2.lightred" or a.Type == "bbus2.red" or a.Type == "bbus2.darkred" or a.Type == "bbus2.lightgreen" or a.Type == "bbus2.green" or a.Type == "bbus2.blue" or a.Type == "bbus2.brown" or a.Type == "bbus2.teal" or a.Type == "bbus2.darkyellow" or a.Type == "bbus2.yellow" or a.Type == "bbus3" or a.Type == "bbus3.lightred" or a.Type == "bbus3.red" or a.Type == "bbus3.darkred" or a.Type == "bbus3.lightgreen" or a.Type == "bbus3.green" or a.Type == "bbus3.blue" or a.Type == "bbus3.brown" or a.Type == "bbus3.teal" or a.Type == "bbus3.darkyellow" or a.Type == "bbus3.yellow") and a.Owner == neutral0 and a == TrafficBus0 then
			if not a.IsDead then a.GrantUpgrade("missionmarker.empty") end
			if not a.IsDead then a.Move(a.Location + CVec.New(3, -1)) end
			local CivilianPassengers = Map.ActorsInCircle(CityCenterWaypoint0.CenterPosition, WDist.FromCells(Utils.RandomInteger(12, 16)), function(self) return self.Type == "c1" or self.Type == "c2" or self.Type == "c3" or self.Type == "c4" or self.Type == "c5" or self.Type == "c6" or self.Type == "c7" or self.Type == "c8" or self.Type == "c9" or self.Type == "c10" end)
			Utils.Do(CivilianPassengers, function(civpassengers)
				if civpassengers.HasProperty("AttackWander") then civpassengers.RevokeUpgrade("wandering") end
				civpassengers.Move(TrafficBusWaypoint0.Location + CVec.New(Utils.RandomInteger(1, 2), -1))
				civpassengers.Wait(Utils.RandomInteger(44, 88))
				if not a.IsDead and not civpassengers.IsDead then civpassengers.EnterTransport(a) end
			end)
			Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(77, 88)), function()
--			Trigger.OnAllRemovedFromWorld(CivilianPassengers, function()
--				Trigger.ClearAll(CivilianPassengers)
				Media.PlaySound("SoundFiles/CarDoorSounds/CarDoorSound" .. Utils.RandomInteger(1, 9) .. ".aud")
				if a.HasPassengers and not a.IsDead then
					a.RevokeUpgrade("missionmarker.empty")
					a.GrantUpgrade("missionmarker.enabled")
					a.Wait(Utils.RandomInteger(66, 88))
					if not a.IsDead then a.Move(a.Location + CVec.New(0, 1)) end
					if not a.IsDead then a.Move(TrafficBusWaypoint0.Location) end
					if not a.IsDead then a.Move(TrafficBusExitWaypoint0.Location) end
					if not a.IsDead then a.Destroy() end
				end
			end)
			Trigger.RemoveFootprintTrigger(id)
		end
	end)
	Trigger.OnRemovedFromWorld(TrafficBus0, function() Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(33.66666, 66.88888)), function() SendTrafficBus00() end) end)
end
SendTrafficBus01 = function()
	local TrafficBusWaypoint1 = Actor.Create("waypoint", true, { Owner = clearpoint, Location = CPos.New(44 + 9, 100 - 1) })
	local TrafficBusExitWaypoint1 = Actor.Create("waypoint", true, Utils.Random({ { Owner = clearpoint, Location = CPos.New(44 + 9, Utils.Random({ 1, 143})) }, { Owner = clearpoint, Location = CPos.New(Utils.Random({ 1, 143}), 99) } }))
	TrafficBus1 = Actor.Create(Utils.Random({ "bbus1", "bbus2", "bbus3" .. tostring(Utils.Random({ "", ".lightred", ".red", ".darkred", ".lightgreen", ".green", ".blue", ".brown", ".teal", ".darkyellow", ".yellow" })) }), true, { Owner = neutral1, Location = Utils.Random({ CPos.New(44 + 9, Utils.Random({ 1, 143 })), CPos.New(Utils.Random({ 1, 143 }), 100 - 1) }), Facing = Utils.RandomInteger(126, 130) })
	TrafficBus1.Move(TrafficBusWaypoint1.Location)
	Trigger.OnEnteredFootprint( { TrafficBusWaypoint1.Location }, function(a, id)
		if (a.Type == "bbus1" or a.Type == "bbus1.lightred" or a.Type == "bbus1.red" or a.Type == "bbus1.darkred" or a.Type == "bbus1.lightgreen" or a.Type == "bbus1.green" or a.Type == "bbus1.blue" or a.Type == "bbus1.brown" or a.Type == "bbus1.teal" or a.Type == "bbus1.darkyellow" or a.Type == "bbus1.yellow" or a.Type == "bbus2" or a.Type == "bbus2.lightred" or a.Type == "bbus2.red" or a.Type == "bbus2.darkred" or a.Type == "bbus2.lightgreen" or a.Type == "bbus2.green" or a.Type == "bbus2.blue" or a.Type == "bbus2.brown" or a.Type == "bbus2.teal" or a.Type == "bbus2.darkyellow" or a.Type == "bbus2.yellow" or a.Type == "bbus3" or a.Type == "bbus3.lightred" or a.Type == "bbus3.red" or a.Type == "bbus3.darkred" or a.Type == "bbus3.lightgreen" or a.Type == "bbus3.green" or a.Type == "bbus3.blue" or a.Type == "bbus3.brown" or a.Type == "bbus3.teal" or a.Type == "bbus3.darkyellow" or a.Type == "bbus3.yellow") and a.Owner == neutral1 and a == TrafficBus1 then
			if not a.IsDead then a.GrantUpgrade("missionmarker.empty") end
			if not a.IsDead then a.Move(a.Location + CVec.New(3, -1)) end
			local CivilianPassengers = Map.ActorsInCircle(CityCenterWaypoint1.CenterPosition, WDist.FromCells(Utils.RandomInteger(12, 16)), function(self) return self.Type == "c1" or self.Type == "c2" or self.Type == "c3" or self.Type == "c4" or self.Type == "c5" or self.Type == "c6" or self.Type == "c7" or self.Type == "c8" or self.Type == "c9" or self.Type == "c10" end)
			Utils.Do(CivilianPassengers, function(civpassengers)
				if civpassengers.HasProperty("AttackWander") then civpassengers.RevokeUpgrade("wandering") end
				civpassengers.Move(TrafficBusWaypoint1.Location + CVec.New(Utils.RandomInteger(1, 2), -1))
				civpassengers.Wait(Utils.RandomInteger(44, 88))
				if not a.IsDead and not civpassengers.IsDead then civpassengers.EnterTransport(a) end
			end)
			Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(77, 88)), function()
--			Trigger.OnAllRemovedFromWorld(CivilianPassengers, function()
--				Trigger.ClearAll(CivilianPassengers)
				Media.PlaySound("SoundFiles/CarDoorSounds/CarDoorSound" .. Utils.RandomInteger(1, 9) .. ".aud")
				if a.HasPassengers and not a.IsDead then
					a.RevokeUpgrade("missionmarker.empty")
					a.GrantUpgrade("missionmarker.enabled")
					a.Wait(Utils.RandomInteger(66, 88))
					if not a.IsDead then a.Move(a.Location + CVec.New(0, 1)) end
					if not a.IsDead then a.Move(TrafficBusWaypoint1.Location) end
					if not a.IsDead then a.Move(TrafficBusExitWaypoint1.Location) end
					if not a.IsDead then a.Destroy() end
				end
			end)
			Trigger.RemoveFootprintTrigger(id)
		end
	end)
	Trigger.OnRemovedFromWorld(TrafficBus1, function() Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(33.66666, 66.88888)), function() SendTrafficBus01() end) end)
end
SendTrafficBus02 = function()
	local TrafficBusWaypoint2 = Actor.Create("waypoint", true, { Owner = clearpoint, Location = CPos.New(100 + 9, 44 - 1) })
	local TrafficBusExitWaypoint2 = Actor.Create("waypoint", true, Utils.Random({ { Owner = clearpoint, Location = CPos.New(100 + 9, Utils.Random({ 1, 143})) }, { Owner = clearpoint, Location = CPos.New(Utils.Random({ 1, 143 }), 43) } }))
	TrafficBus2 = Actor.Create(Utils.Random({ "bbus1", "bbus2", "bbus3" .. tostring(Utils.Random({ "", ".lightred", ".red", ".darkred", ".lightgreen", ".green", ".blue", ".brown", ".teal", ".darkyellow", ".yellow" })) }), true, { Owner = neutral2, Location = Utils.Random({ CPos.New(100 + 9, Utils.Random({ 1, 143 })), CPos.New(Utils.Random({ 1, 143 }), 44 - 1) }), Facing = Utils.RandomInteger(126, 130) })
	TrafficBus2.Move(TrafficBusWaypoint2.Location)
	Trigger.OnEnteredFootprint( { TrafficBusWaypoint2.Location }, function(a, id)
		if (a.Type == "bbus1" or a.Type == "bbus1.lightred" or a.Type == "bbus1.red" or a.Type == "bbus1.darkred" or a.Type == "bbus1.lightgreen" or a.Type == "bbus1.green" or a.Type == "bbus1.blue" or a.Type == "bbus1.brown" or a.Type == "bbus1.teal" or a.Type == "bbus1.darkyellow" or a.Type == "bbus1.yellow" or a.Type == "bbus2" or a.Type == "bbus2.lightred" or a.Type == "bbus2.red" or a.Type == "bbus2.darkred" or a.Type == "bbus2.lightgreen" or a.Type == "bbus2.green" or a.Type == "bbus2.blue" or a.Type == "bbus2.brown" or a.Type == "bbus2.teal" or a.Type == "bbus2.darkyellow" or a.Type == "bbus2.yellow" or a.Type == "bbus3" or a.Type == "bbus3.lightred" or a.Type == "bbus3.red" or a.Type == "bbus3.darkred" or a.Type == "bbus3.lightgreen" or a.Type == "bbus3.green" or a.Type == "bbus3.blue" or a.Type == "bbus3.brown" or a.Type == "bbus3.teal" or a.Type == "bbus3.darkyellow" or a.Type == "bbus3.yellow") and a.Owner == neutral2 and a == TrafficBus2 then
			if not a.IsDead then a.GrantUpgrade("missionmarker.empty") end
			if not a.IsDead then a.Move(a.Location + CVec.New(3, -1)) end
			local CivilianPassengers = Map.ActorsInCircle(CityCenterWaypoint2.CenterPosition, WDist.FromCells(Utils.RandomInteger(12, 16)), function(self) return self.Type == "c1" or self.Type == "c2" or self.Type == "c3" or self.Type == "c4" or self.Type == "c5" or self.Type == "c6" or self.Type == "c7" or self.Type == "c8" or self.Type == "c9" or self.Type == "c10" end)
			Utils.Do(CivilianPassengers, function(civpassengers)
				if civpassengers.HasProperty("AttackWander") then civpassengers.RevokeUpgrade("wandering") end
				civpassengers.Move(TrafficBusWaypoint2.Location + CVec.New(Utils.RandomInteger(1, 2), -1))
				civpassengers.Wait(Utils.RandomInteger(44, 88))
				if not a.IsDead and not civpassengers.IsDead then civpassengers.EnterTransport(a) end
			end)
			Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(77, 88)), function()
--			Trigger.OnAllRemovedFromWorld(CivilianPassengers, function()
--				Trigger.ClearAll(CivilianPassengers)
				Media.PlaySound("SoundFiles/CarDoorSounds/CarDoorSound" .. Utils.RandomInteger(1, 9) .. ".aud") 
				if a.HasPassengers and not a.IsDead then
					a.RevokeUpgrade("missionmarker.empty")
					a.GrantUpgrade("missionmarker.enabled")
					a.Wait(Utils.RandomInteger(66, 88))
					if not a.IsDead then a.Move(a.Location + CVec.New(0, 1)) end
					if not a.IsDead then a.Move(TrafficBusWaypoint2.Location) end
					if not a.IsDead then a.Move(TrafficBusExitWaypoint2.Location) end
					if not a.IsDead then a.Destroy() end
				end
			end)
			Trigger.RemoveFootprintTrigger(id)
		end
	end)
	Trigger.OnRemovedFromWorld(TrafficBus2, function() Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(33.66666, 66.88888)), function() SendTrafficBus02() end) end)
end
SendTrafficBus03 = function()
	local TrafficBusWaypoint3 = Actor.Create("waypoint", true, { Owner = clearpoint, Location = CPos.New(100 + 9, 100 - 1) })
	local TrafficBusExitWaypoint3 = Actor.Create("waypoint", true, Utils.Random({ { Owner = clearpoint, Location = CPos.New(100 + 9, Utils.Random({ 1, 143})) }, { Owner = clearpoint, Location = CPos.New(Utils.Random({ 1, 143}), 99) } }))
	TrafficBus3 = Actor.Create(Utils.Random({ "bbus1", "bbus2", "bbus3" .. tostring(Utils.Random({ "", ".lightred", ".red", ".darkred", ".lightgreen", ".green", ".blue", ".brown", ".teal", ".darkyellow", ".yellow" })) }), true, { Owner = neutral3, Location = Utils.Random({ CPos.New(100 + 9, Utils.Random({ 1, 143 })), CPos.New(Utils.Random({ 1, 143 }), 100 - 1) }), Facing = Utils.RandomInteger(126, 130) })
	TrafficBus3.Move(TrafficBusWaypoint3.Location)
	Trigger.OnEnteredFootprint( { TrafficBusWaypoint3.Location }, function(a, id)
		if (a.Type == "bbus1" or a.Type == "bbus1.lightred" or a.Type == "bbus1.red" or a.Type == "bbus1.darkred" or a.Type == "bbus1.lightgreen" or a.Type == "bbus1.green" or a.Type == "bbus1.blue" or a.Type == "bbus1.brown" or a.Type == "bbus1.teal" or a.Type == "bbus1.darkyellow" or a.Type == "bbus1.yellow" or a.Type == "bbus2" or a.Type == "bbus2.lightred" or a.Type == "bbus2.red" or a.Type == "bbus2.darkred" or a.Type == "bbus2.lightgreen" or a.Type == "bbus2.green" or a.Type == "bbus2.blue" or a.Type == "bbus2.brown" or a.Type == "bbus2.teal" or a.Type == "bbus2.darkyellow" or a.Type == "bbus2.yellow" or a.Type == "bbus3" or a.Type == "bbus3.lightred" or a.Type == "bbus3.red" or a.Type == "bbus3.darkred" or a.Type == "bbus3.lightgreen" or a.Type == "bbus3.green" or a.Type == "bbus3.blue" or a.Type == "bbus3.brown" or a.Type == "bbus3.teal" or a.Type == "bbus3.darkyellow" or a.Type == "bbus3.yellow") and a.Owner == neutral3 and a == TrafficBus3 then
			if not a.IsDead then a.GrantUpgrade("missionmarker.empty") end
			if not a.IsDead then a.Move(a.Location + CVec.New(3, -1)) end
			local CivilianPassengers = Map.ActorsInCircle(CityCenterWaypoint3.CenterPosition, WDist.FromCells(Utils.RandomInteger(12, 16)), function(self) return self.Type == "c1" or self.Type == "c2" or self.Type == "c3" or self.Type == "c4" or self.Type == "c5" or self.Type == "c6" or self.Type == "c7" or self.Type == "c8" or self.Type == "c9" or self.Type == "c10" end)
			Utils.Do(CivilianPassengers, function(civpassengers)
				if civpassengers.HasProperty("AttackWander") then civpassengers.RevokeUpgrade("wandering") end
				civpassengers.Move(TrafficBusWaypoint3.Location + CVec.New(Utils.RandomInteger(1, 2), -1))
				civpassengers.Wait(Utils.RandomInteger(44, 88))
				if not a.IsDead and not civpassengers.IsDead then civpassengers.EnterTransport(a) end
			end)
			Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(77, 88)), function()
--			Trigger.OnAllRemovedFromWorld(CivilianPassengers, function()
--				Trigger.ClearAll(CivilianPassengers)
				Media.PlaySound("SoundFiles/CarDoorSounds/CarDoorSound" .. Utils.RandomInteger(1, 9) .. ".aud") 
				if a.HasPassengers and not a.IsDead then
					a.RevokeUpgrade("missionmarker.empty")
					a.GrantUpgrade("missionmarker.enabled")
					a.Wait(Utils.RandomInteger(66, 88))
					if not a.IsDead then a.Move(a.Location + CVec.New(0, 1)) end
					if not a.IsDead then a.Move(TrafficBusWaypoint3.Location) end
					if not a.IsDead then a.Move(TrafficBusExitWaypoint3.Location) end
					if not a.IsDead then a.Destroy() end
				end
			end)
			Trigger.RemoveFootprintTrigger(id)
		end
	end)
	Trigger.OnRemovedFromWorld(TrafficBus3, function() Trigger.AfterDelay(DateTime.Seconds(Utils.RandomInteger(33.66666, 66.88888)), function() SendTrafficBus03() end) end)
end

