SetCamera = function(player) local sniper = player.GetActorsByType("sniper")[1] Camera.Position = sniper.CenterPosition end WorldLoaded = function() local player0 = Player.GetPlayer("Multi0") local player1 = Player.GetPlayer("Multi1") if player0.IsLocalPlayer then SetCamera(player0) elseif player1.IsLocalPlayer then SetCamera(player1) end end