- Naval Repair speed increased by 10000% (it's not that it didn't work before, it's just that it was VERY slow).
- Fixed some impact animations/sounds for weapons when firing at naval targets.
- AAVs and Hovertanks will only be targeted by subs while on/in water.
- Coastal Guns will nowprioritize naval targets over land targets.
- Coastal Guns and Submarine Turrets will no longer fire until deploy/make sequence is finished.
- Sub Turrets firing now cycles barrels properly.
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Reports of Floods (Navy)
Lint check for release-20190314
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