RSS Feed
Go to the official OpenRA Website
Frostmourne [X] [v10]
minimap
Advanced
Click to see custom Rules.
Lua map
This map includes Lua scripting logic.

Display garrisonable_buildings.lua or download file.

Checkout documentation

169b0fc4a5bb7f4deaf2720ac2e21d29c743da39
Description:

Description:
FRenzy's [X] mod maps include :
- Symmetrical refineries accessible by 4 sides (FRenzy, Widow, MustaphaTR)
- Garrisonable buildings. Contain 5 soldiers. (LUA code by MurtoTheRay).
- Adapted buildings from TS mod (FRenzy)
- Weather effects (from various maps) + ambient sound.

***************
Frostmourne map :

> Garrisons near the expansion ore patches.
> Capturable buildings : 2x Refineries / 4 Oil derricks / 1x [Barracks + Forward Command] / 1x Airfield (with Ukraine's support powers).
> Capturable vehicles (neutral) : 1x [Heavy Tank + Medium Tank] (near Forward Command). Capture them with Hijackers, or their husks with Mechanics.

***************

INFORMATION :
Map maker : FRenzy
Tools : SirCake's MapSketchGenerator, Inkscape, Photoshop

Forum post : https://forum.openra.net/viewtopic.php?p=307761#p307761

Mapmaking timelapses :
https://imgur.com/O9BUzr2
https://imgur.com/XBdYRN4

VERSIONS :
- V10 :
Changed garrison into LUA code (by MurtoTheRay). No need to capture anymore.
Added weather and ambient sound.

- V9b :
Fixed the buildings shapes (hitshapes, alignment to grid).
Fixed missing garrisoned AA rockets.

- V9 :
Made [X] mod (especially introduction of TS buildings)
More squared map (narrower).
Removed a few capturables.

- V8 : Added flags when buildings are garrisoned.
Also updated Map Thumbnail with MustaphaTR's new preview tool.

- V7 : Added modded refineries, garrisonable buildings (near ore patches).
Some modifications (reduced the air capture point, changed ore patches.

- V6 : Added cliffs at main bases to separate players + sandbags to protect the bases.
Added strategical capture points (eco, forward base, air + parabombs).
More decorative.

- V5 : ore patches looking better. Down to 395k$

- V4 : reduced a few chokes, more decoration

- V3 : visual changes : more landmarks

- V2 : smaller, more ore
3v3, 150x140, 488k$, 3 starting mines /player + 10 additional mines /team

- V1 : 3v3, 170x140, 353k$, 3 starting mines /player + 10 additional mines /team

Previous revision Revision Next revision
minimap

16

It's the latest
Mod:
RA
File Size:
757.8 KB
Categories:
[X]
Uploader:
Players:
6
Tileset:
SNOW
Size:
135x140
MapFormat:
11
Published:
Dec. 04 - 2018
Downloading:

Parsed by: release-20180923
Lint check status:
release-20180923
playtest-20180825
pass
release-20180307
pass
release-20180218
release-20171014

Rating:
0.0
Viewed:
25
Downloaded:
42
Played:
0