Singles map with ample opportunities for naval combat, long-range attacks, and harvester harassment.
A thin veil of water separates closely spawning combatants. Claustrophobic encampments provide players with defensive ridges and choke-points, but may find themselves within reach of long-range weapons.
Updated with roads and aesthetics. Downgraded gem mine to ore mine. Removed some unbalanced aesthetics. Added routes behind forests.
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Reports of Surface Tension
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