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Badland Ridges Balance Update 8.1
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Description:

This is a map for testing balancing changes in TD:

General:
New starting units:
* Scout Squad which provides you with 3 Minigunners
Airstrike:
* Changed so that it only appears from either north or south, still random appearance
* Changed spread of the machine gun from 426 to 386
Low Power Slowdown:
* To fight being on low power the build time of the Power Plant has been reduced from 12 to 8 seconds
MCV:
* Cost is reduced to 3000$
* Build time changed from 60 to 47 seconds
* HP reduced from 120000 to 60000
* Speed reduced to 60
Service Depot:
* Heal rate increased by 100%
* Decreased Power Requirement from -30 to -20
Oil Derrick:
* Reduced the health from 100000 to 70000
Rocket Solider:
* Increased movment speed from 42 to 50
Engineer:
* Fix for handling the problem when caputuring a building which gets repaired
Other:
* Husk from light vehicles on stays for a few secs
Weapons Factory / Airstrip:
* Reduced the power requirements from -50 to -40

GDI:
APC:
* Reduced the projectile speed from instant to 900
* Price increased to 600$
* Health reduced from 21500 to 19000
* Reduced the turn speed from 8 to 5
* Build time set to 15 sec
* Anti air gun reduced from 7 to 5
* Visionradius reduced from 7c0 to 6c0
Rocket Launcher:
* Cost reduced to 800$
Commando:
* Reduced the price from 2000$ to 1200$
* Reduced attackrange from 8co to 7c0

Nod:
Mobile SAM:
* Cost reduced from 600$ to 500$
SAM Site:
* Cost reduced from 650$ to 550$
* Build time reduced from 27 to 25 sec
Apache Longbow:
* Increased attackrange against ground from 4c0 to 5c0 to be on par with Orca
* Increased damage against None from 100% to 125%

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Mod:
CNC
File Size:
16.2 KB
Categories:
Balance Update
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Players:
2
Tileset:
DESERT
Size:
96x96
MapFormat:
11
Published:
May. 21 - 2018
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Parsed by: release-20180307
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