tps = 25 mdesc0="Dirt paths over lava will damage all units (especially infantry)." mdesc1="Capturing the Biolab (renamed to \"Asbestos Lab\") makes infantry immune to this (and protects them from the fireballs from volcanos), but not the other units." mdesc2="Biolab does not produce any units on this map." WorldLoaded = function() Trigger.AfterDelay(tps*3,MapDesc0) end MapDesc0 = function() Media.DisplayMessage(mdesc0,"Map Rules") Trigger.AfterDelay(tps*5,MapDesc1) end MapDesc1 = function() Media.DisplayMessage(mdesc1,"Map Rules") Trigger.AfterDelay(tps*5,MapDesc2) end MapDesc2 = function() Media.DisplayMessage(mdesc2,"Map Rules") end