function WorldLoaded() Trigger.AfterDelay(DateTime.Seconds(3), function() Media.DisplayMessage('Professor! Be careful! This bomb can raze the whole town to the ground.', 'Tanya Adams') end) Trigger.AfterDelay(DateTime.Seconds(6), function() Media.DisplayMessage('Deary, it does not have any plutonium in it. This is just a sample.', 'Albert Einstein') end) Trigger.AfterDelay(DateTime.Seconds(9), function() Media.DisplayMessage('I hope you know what you are doing, professor...', 'Tanya Adams') end) Trigger.AfterDelay(DateTime.Seconds(12), function() Media.DisplayMessage('No need to worry, Tanya. Absolutely *nothing* can go wrong.', 'Albert Einstein') end) end