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Huge Outposts Neutral / Creeps Test 1.3
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79348e878ab571b5a5585e81ca225e89670ee3e6
Description:

New update with creeps instead of IA on Island :).
It will be better now^^.
Sorry for the delay, i work on Tiberium sun, RA & D2K.
Any suggestions for this map are welcome :-)

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3

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Comments for revision 3 (current):
StormWing0 commented on July 12, 2017, 6:45 p.m.

Hmm maybe make a good sized water area stretching from the left water zone between the 2 bases up there to somewhere near the far back base but not too close.

Maybe the far right corner and center bases could be encircled in cliffs with paths leading down from them. It'd make them not so easy to rush from any direction and so people could slow down attackers easier. That said the map looks mostly fine.

Comments for revision 2:
StormWing0 commented on July 8, 2017, 2:33 p.m.

might want to make the units on the islands that can'ts get off not obey orders of a player and just wander around on them. Causes a ton of lag for whatever reason if under AI control.

Jeff560BZHfr commented on July 11, 2017, 1:22 p.m.

I've turned them to "creeps" now, it will be better i think ^^.
They can attack us.. But don't moving. Lol

Mod:
RA
File Size:
94.7 KB
Categories:
Conquest
Uploader:
Players:
5
Tileset:
TEMPERAT
Size:
300x300
MapFormat:
11
Published:
Jul. 11 - 2017
Downloading:

Parsed by: release-20170421
Lint check status:
release-20170421
release-20161019
release-20160508

Rating:
2.55
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