I'm back with another remake, Whiteout, from Renegade X.
I tried to keep the map as faithful to it's Renegade X version as possible. I added Tiberium fields outside the playable areas and even added some decorative base details to the NOD and GDI sides of the map; weapons cache on the GDI side and the domes and vehicle depot on the NOD side.
I gave the south Tiberium Silo a similar treatment to my version of Under by including two oil derricks with the Silo.
I also included the Comm.Center from the later iteration of Whiteout in the north section of the map.
Both bases have capture-able SAM sites where the turrets and SAMs would be in the Renegade X version.
I'm also uploading a 2v2 version of the map after this because starting areas are big enough to sustain two bases each.
= Hotfix =
- Removed an artifact I left in front of the GDI base
Edit map info
Reports of Whiteout
Lint check for release-20161019
Lint check for release-20160508
|Previous revision||Revision||Next revision|