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Field
8ef1db2fd28aa592693e7c7135c95bb3d981c8ff
Description:

"Field" was Entry #38 in noobmapmaker's 2017 Map Design Contest.

Like Under and Walls, I made Field to see how the Renegade version of the map would play in the original RTS.

When I made the map, I tried to borrow aspects from both the Renegade and Renegade X versions of the map. To do this, I included the "barn" that was present in the original map but, added two oil derricks to serve the function of the Silos from the Renegade X version.

I also tried to include the concrete walls from the original version of the map. They help give a general idea as to where the buildings would be in Renegade.

Lastly, I got a bit carried away with the "outside" areas of the map because I have a thing for little details (especially to the northeast of the GDI base).

--- Changes ---
One issue I noticed was the Harvester AI was kind of struggling and I also felt the distance from the bases to the Tiberium fields were a bit too unforgiving (considering there isn't a steady generation of cash like in Renegade). To fix this, I added a small patch of Tiberium to each base to keep the bases from stagnating at the start of the match.

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1

minimap
Mod:
CNC
File Size:
19.7 KB
Categories:
Conquest
Uploader:
Players:
2
Tileset:
TEMPERAT
Size:
96x96
MapFormat:
11
Published:
Apr. 03 - 2017
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Parsed by: release-20161019
Lint check status:
pass
release-20161019

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