In this 1v1 map, the initial positions are defensible, but resources are ultimately limited and vulnerable. Will you capture and defend the oil fields? Or focus on denying your opponent economic development? Or can you use your technology and the terrain to your advantage?
Changes in v3:
All oil fields are Neutral, not Creeps. Use wire instead of concrete in centre. A few visual tweaks.
Changes in v2:
Reduced number of mines; replaced ore with gems at top left corner.
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Reports of Peak Oil
Lint check for release-20161019
Lint check for release-20160508
OpenRA.Utility(1,1): Error: Actor t06.husk is not defined by any rule.
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