Who needs bridges?
Unique feature of the map - land and water units are able to traverse through map squares together, thus making it possible for both unit types to cross between land/water areas!
- Minor changes all round
- Increased land area around spawn in bottom left
- Altered ore/gem mine locations
- Still deciding if I like the "solid mud bridge" idea or not, trying to suss out a way to stop it from being destructible but still look good
- Cleaned up around some of the "dual use" crossings (land and water units crossing same area)
Please leave comments below, I appreciate any and all comments and feedback, good or bad!
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Reports of Concrete Lifeline
Lint check for release-20160508
Lint check for release-20151224
Lint check for release-20150919
Lint check for release-20150614
Lint check for git-34a2033
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